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Author Topic: ISXRI - Archived Update Notes #2  (Read 5244 times)

Herculezz

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ISXRI - Archived Update Notes #2
« on: December 16, 2015, 02:39:00 am »
;v4.35 Changes 11-3-15
;   CombatBot:
;      Fixed a bug that would fail to start combatbot or download cb req files when RI folder does not exist
;      Fixed a bug in method Cast that would cause CB to get stuck in a death loop
;      Added Default Profile for: Berserker

;v4.34 Changes 11-3-15
;   CombatBot:
;      RI_Obj_CB:Cast will now accept Item's as its first argument but they must be in the form Item:Item Name
;         ex. relay all RI_Obj_CB:Cast[Item:Hempen Halter,1]
;            P.S. (Hint) This can be used under announce for 1 toon as ExecuteCommand to make all the
;                rest of your toons Cast Hempen Halter when the one announcing the command does :O

;v4.33 Changes 11-2-15
;   CombatBot:
;      Temporarily disabled confront fear logic as it was sometimes causing dirge's to get stuck in a loop.

;v4.32 Changes 11-1-15
;   CombatBot:
;      Released to ALL access levels for Public Beta Testing
;      Fixed a bug that was marking all abilities to AllowRaid=FALSE
;      Completed Saving
;      Coded OnEvents: Run/End/IncomingText/Announcement/Death
;      Added auto copy of Profiles from Old Servers to New Merged Servers.
;      Fixed a small Debug Bug
;      Added RI_Obj_CB method ModifyCastStackAbilityType(string AbilityType, string EnableDisable)
;         Accepts the following AbilityTypes:
;            CA/Hostile NamedCA/NamedHostile Combat/InCombatTarget
;            Heal Power Buff OutOfCombatBuff/NonCombatBuff Res
;         Accepts the following EnableDisable:
;            1/TRUE For Enabled , 0/FALSE for Disable
;      Added Curse Cure Logic for need a cure curse(will be customizable in the near future), so it will attempt to cure until no one that called is left cursed
;      Added Confront Fear Logic for need a confront fear(will be customizable in the near future), so it TRIES not to step on any other dirge and tries to get everyone's confront fear.
;      Modified ImportOgre method to check for previous servernames for the Merged servers.
;      Fixed a bug when downloading default profile and failing

;v4.31 Changes 10-21-15
;   Fixed a bug in the Auth Server

;v4.30 Changes 10-21-15
;   Updated Auth Server

;v4.29 Changes 10-16-15
;   RunInstances:
;      Added CombatBot Compatibility
;
;   RI
;      Added RI_CMD_PoisonReplenish
;      Added RI_CMD_PoisonConsume
;      Activated RI_CMD_PotionReplenish
;      Fixed a few dexcription typo's
;      Added Global Variables for PotionName,FoodName,DrinkName,Poison1Name,Poison2Name,and Poison3Name in preperation for CombatBot
;         Currently all these variables are defaulted to:
;            FoodName: Stormborn Souffle
;            DrinkName: Monsoon
;            PotionName: Gnostic's Elixir of XX (Piety, Deftness, Fortitude or Intellect)
;            Poison1Name: Exemplar's Hemotoxin
;            Poison2Name: Infused Savant's Essence of Turgur
;            Poison3Name: Infused Savant's Warding Ebb
;               These all will have options in CombatBot that you can change which of them you want to use and save to your profiles.
;      Fixed a bug in AutoTarget that was ignoring the Enabled CheckBox
;
;      Modified all Food/Drink/Poision and Potion Consume and Replenish routines to use these new Variables.
;
;   RIMUI
;      Added PoisonReplenish
;      Added PoisonConsume
;      Activated PotionReplenish

;v4.28 Changes 10-16-15
;   RI:
;      Added RI_CMD_ExecuteCommand
;
;   RIMUI:
;      Changed MC/MultipleCommands/ExecuteCommand/RunScript and EndScript to utilize the new RI_CMD_ExecuteCommand
;

;ver 4.27 changes 10-15-15
;   Made some internal changes to keymappings to be more compatible with CombatBot

;ver 4.26 changes 10-12-15
;   Fixed a bug in RI that would sometimes run after shinys that were near a named when Your Y was more than 10 distance from the nameds (calc was supposed to check the shinys Y)
;   Tweaked Icon, Added jousting out of pool with named when someone is in pool, and added death prevent logic for announce
;   Tweaked Shiny routine to ignore shinys that are lower or higher than 10m from your position to prevent jumping down to grab shinys and getting stuck on the wall trying to return to your original loc.
;   Fixed a bug that was causing CoT to pause RIMovement, and The Bots, when ported after a ClickActor Event
;   Changed RIFollow so that when the follow target Starts to fly you will ingame follow them, when they land you will return to rifollowing them and land if you are still flying
;   Fixed a bug in SetRIFollow function that was crashing when off was passed into the args
;   Updated RIMovement to Accept CombatBot Settings
;   Updated RI to Accept CombatBot Settings

;ver 4.25 changes 10-2-15
;   Added RI_AutoTarget

;ver 4.24 changes 9-29-15
;   Added the Following to RIMUIObj
;      method UnLoadNearestNPCHud(string ForWho)
;      method LoadNearestNPCHud(string ForWho)
;      method UnLoadRaidGroupHud(string ForWho)
;      method LoadRaidGroupHud(string ForWho)
;   (The huds have existed for a while but are now toggleable by the user)
;   Changed the Added Arguments List of RIMUIEdit to User Sortable allowing you to move arguments to where you want them in the list
;   Fixed a Bug with Farozth   

;ver 4.23 changes 9-28-15
;   Fixed a bug in Run/Endscript

;ver 4.22 changes 9-28-15
;   Changed CancelAllMaintained to only cancel Abilities

;ver 4.21 changes 9-27-15
;   Fixed a display bug in RIMobHud
;   Fixed a Bug in Grethah
;   Fixed a crash but with PotionReplenish (method still not implemented, just fixed the crash)
;   Fixed a bug in Door Method

;ver 4.20 changes 9-25-15
;   Added auto accept trade (to turn off RI_Var_Bool_AcceptTrades:Set[FALSE])

;ver 4.19 changes 9-25-15
;   Added the following to RIMUIObj and AvailableCommands in RIMUIEdit
;      Invite
;   Added auto accepting of invites/rezes/teleports.

;ver 4.18 changes 9-25-15
;   Updated update function
;   Fixed a Folder issue

;ver 4.17 changes 9-25-15
;   Fixed another bug in RIMUI

;ver 4.16 changes 9-25-15
;   Fixed a bug in RIMUI

;ver 4.15 changes 9-25-15
;   Added To RIMUIObj
;      method ApplyVerb(string ForWho, string Actor, string Verb)
;      method AcceptReward(string ForWho)
;      method AutoRun(string ForWho)
;      method CampDesktop(string ForWho)
;      method CampLogin(string ForWho)
;      method CampCharacterSelect(string ForWho)
;      method Jump(string ForWho)
;      method EndBots(string ForWho)
;      method Crouch(string ForWho)
;      method Hail(string ForWho, string HailWho)
;      method Mentor(string ForWho, string MentorWho)
;      method UnMentor(string ForWho)
;      method Target(string ForWho, string TargetWho)
;      method UseItem(string ForWho, string ItemName)
;      method UnloadISXRI(string ForWho)
;      method HailOption(string ForWho, int Option)
;      method CloseTopWindow(string ForWho)
;      method PetAttack(string ForWho)
;      method PetBackOff(string ForWho)
;      method ToggleWalkRun(string ForWho)
;   Modified RIMUI - First Column is Frame Change buttons, this changes to up to 10 different frames of buttons allowing up to 510 total Customizable Buttons (depending on UI Size), The 2nd column is static buttons these do not change, column 3-7 change with frame selection.
;   Fixed a bug in RedCorsair that was not turning off FaceNPC and causing toons to fall off the Elevator
;   Tweaked RedCorsair CampSpot to help hide better from her FIRE
;   Modified RIMUIEdit - When you right click a button in RIMUI it opens this new UI window that allows you to change any button on RIMUI
;   Added RI and !RI commands, they take special arguments and can run most all commands and scripts in RI
;      type RI AvailableCommands or RI AC to list all the commands available (many more to come)
;      if no argument is given both commands will invoke RunInstances Script
;      if an unknown argument is given RILogin will search for a toon matching the argument and log them in
;     Arguments:
;      Zadune
;      Looter
;      Farozth
;      Evac
;      RIMovement
;      RIM
;      FDR
;      FoodDrinkReplenish
;      RIMovementUI
;      RIMUI
;      Ferun
;      Grethah
;      Grevog
;      Icon
;      RRG
;      RaidRelayGroup
;      RG
;      RelayGroup
;      Jessip
;      Kerridicus
;      RZ
;      RunZones
;      AggroControl
;      Protector
;      AntiAFK
;      Sacrificer
;      Captain
;      Teraradus
;      Charanda
;      Torso
;      Ritual
;      Repair
;      Flag
;      ZR
;      ZoneReset
;      Login
;      RIMH
;      RIMob
;      RIMobHud
;      CAM
;      CancelAllMaintained


;ver 4.14 changes 9-22-15
;   Changed LS on ritual
;   Fixed a Bug in Kerridicus
;   Really fixed a targeting bug in Valdoon's

;ver 4.13 changes 9-21-15
;   Added To RIMUIObj
;      method Depot(string ForWho)
;      method RunScript(string ForWho, string ScriptName)
;      method EndScript(string ForWho, string ScriptName)
;      method ExecuteCommand(string ForWho, string CommandName)
;
;   Documenting RIMUIObj methods not Mentioned Earlier:
;      method FDR(string ForWho)
;      method Repair(string ForWho)
;      method Special(string ForWho)
;      method Revive(string ForWho)
;      method FoodDrinkConsume(string ForWho, int OnOff)
;      method Door(string ForWho, int Door)
;      method EquipCharm(string ForWho, string Charm)
;      method PotionConsume(string ForWho, int OnOff)
;      method CallGH(string ForWho)
;      method Zone(string ForWho)
;      method POTR(string ForWho)
;      method Flag(string ForWho, string GetTake=Take)
;      method Evac(string ForWho)
;      method FullRebuff(string ForWho)
;      method LSPop()
;      method RIFolPop()
;      method AssistPop()
;      method DoorPop()
;      method PreHeal(string ForWho, string OnWho)
;      method RIFolChg(string ForWho, int Inc)
;      method MultipleCommands(... argv)
;      method MC(... argv)
;      method StopMove(string ForWho)
;      method ComeOn(string ForWho)
;      method ChoiceWindow(string ForWho, int Choice)
;      method SetRIFollow(string ForWho, string OnWho, int Min, int Max)
;      method SetLockSpot(string ForWho, string X, float Y, float Z, int Min, int Max)
;      method Pause(int OnOff, string ForWho)
;      method Cast(string ForWho, string SpellName, int CancelCast)
;      method CastOn(string ForWho, string SpellName, string CastName, int CancelCast)
;      method Assist(string ForWho, int OnOff, string OnWho)
;   Fixed a bug in CoI for Power Cell C
;   Improved Target Function, added 3 arg for Distance to check for target

;ver 4.12 changes 9-16-15
;   Fixed a bug in RIMovement movebehind/infront that was not stopping on Lockspot
;   Added MultipleCommands to RIMUIObj allowing chaining of commands   
;   Fixed a bug in RZ that would attempt to lock a zone that you are in before zoning out if it is resetable
;   Fixed a bug in CHH on Senshali that was causing some toons to run off the platform
;   Fixed a bug in CHH on Blackhand that was not interrupting his heal
;   Moved LockSpot position for ShoGrah
;   Added turning off of FaceNPC when moving with RIMovement

;ver 4.11 changes 9-14-15
;   Really fixed cure curse on Mo'iana, also repositioned lockspots to help with LoS and sometimes tank rubber banding
;   Added a spot in between the original lockspot and augurs lockspot on Kaimanu to help prevent getting stuck on rocks
;   Fixed a bug in Grogmaga that was pausing and not unpausing the bots
;   Fixed a bug in MoveBehind and MoveInFront Code where it was not working on any fights.
;   Tweaked LockSpots on Wharfie

;ver 4.10 changes 9-13-15
;   Fixed a bug in RIMovement that wasnt downloading the XML
;   Added ISXEQ2.IsReady Wait to RILogin
;   Updated RIMobHud
;   Fixed cure curse on Mo'iana
;   Fixed Get/Take Flag Bug in RIMUI

;ver 4.09 changes 9-10-15
;   Fixed a bug in RIMovementUI
;   Updated RILogin

;ver 4.08 changes 9-10-15
;   Fixed a bug in the updater that was not always updating XML's
;           Please run RI_Update once again after updating to 4.08

;ver 4.07 changes 9-9-15
;   Updated RI_CMD_PauseCombatBots
;   Added RI_CMD_PauseRIMovement
;   Added RI_CMD_PotionConsume
;   Fixed a bug in RIMovement
;   Updated RIMUI (Lots of changes, more options to come)

;ver 4.06 changes 9-9-15
;   Fixed a bug in RIMovement
;   Added the following commands
;      RI_CMD_Cast
;      RI_CMD_CastOn

;ver 4.05 changes 9-8-15
;   Fixed a bug in RIMovementUI

;ver 4.04 changes 9-7-15
;   fixed a few bugs in grevog
;   updated RI_CMD_Assisting

;ver 4.03 changes 9-6-15
;   Added debug option to RILogin

;ver 4.02 changes 9-6-15
;   Fixed a bug in RILogin

;ver 4.01 changes 9-6-15
;   Fixed a bug in RILogin for AB toons

;ver 4.00 changes 9-6-15
;   Fixed a bug in RIMovement
;   Added
;      RI_CMD_FullRebuff
;      RI_CMD_AbilityEnableDisable
;      RI_CMD_Assisting
;      RI_CMD_PauseCombatBots
;      RI_CMD_ReloadBots
;      RI_CMD_AbilityTypeEnableDisable
;      RI_CMD_FoodDrinkConsume
;   Fixed a bug in RI_Repair that was not unpausing the bots
;   Fixed a bug in RI_Flag that was not unpausing the bots
;   Updated ALL RaidCode to use New Commands above
;   Updated ALL Heroic Code to use New Commands above
;   Updated CoT to use new Commands above
;   Added Bull Raid Code Back in
;ver 3.99 changes 9-6-15
;   Updated RIMovement
;   Added RI_Atom_FullRebuff to RIMUI Commands
;   Updated RI

;ver 3.98 changes 9-5-15
;   Fixed a bug in RIMobHud
;   Made RILooter work without RI

;ver 3.97 changes 9-5-15
;   Fixed a bug in ZoneReset

;ver 3.96 changes 9-5-15
;   Added RIMobHud

;ver 3.95 changes 9-4-15
;   Fixed a bug in RaidRelayGroup and RI

;ver 3.94 changes 9-4-15
;   Updated Ferun for THGBot
;   Updated Zadune for THGBot
;   Updated Virtuoso for THGBot
;       Updated Ritual for THGBot

;ver 3.93 changes 9-4-15
;   Tweaked Ritual

;ver 3.92 changes 9-4-15
;   Fixed another bug in Ritual

;ver 3.91 changes 9-4-15
;   Fixed a bug in Ritual

;ver 3.90 changes 9-4-15
;   Added:
;      RI_Ritual
;      RI_ZoneReset
;      RI_Login (takes 1 argument, ToonName/ImportOgre(imports ogre eq2chars.xml into RICharList.xml))
;      RI_Repair
;      RI_Flag (takes 1 Argument, Get/Take(Default))
;   fixed bug in RZ for CHH zones.

;ver 3.89 changes 9-1-15
;   Finished Updating all Heroic code to be THGBot Compatible

;ver 3.88 changes 9-1-15
;   Updated all Heroic code to be THGBot Compatible
;   Raid code will be updated Soonish

;ver 3.87 changes 8-29-15
;   Fixed another bug in Grethah

;ver 3.86 changes 8-29-15
;   Fixed a bug in Grethah

;ver 3.85 changes 8-27-15
;   Fixed a bug in the update function that was not updating when Extension filename was renamed.

;ver 3.84 changes 8-26-15
;   Tweaked King Function
;   Added CastleHighold to RZ
;   Added Y check to CheckShiny for Named
;   Added the Following to script atexit function:
;      stopped pressing forward key on all in relaygroup
;      stopped RILockspot on all in relaygroup
;      stopped RIFollow on all in relaygroup
;   Added CHH to RZ
;   Fixed looting sometimes not looting.
;   Changed Extension back to ISXRI.dll
;   updated Auth function to use WinAPI CreateThread to prevent Freezing and to only open L/P form on 1 client
;   updated Updater function to use WinAPI CreateThread to prevent Freezing
;   updated LoggedIn function to use WinAPI CreateThread to prevent Freezing
;   Removed AggroControl from RI for now due to errors in some zones
;   Updated all RaidCode to Stop RILockSpot and RIFollow, Added RRG RaidRelayGroup for Closing of scripts

;ver 3.83 changes 8-18-15
;   Added pausing of Other to:
;      Grevog
;      AggroControl

;ver 3.82 changes 8-18-15
;   Fixed a BUG in RI that was closing RIMovement

;ver 3.81 changes 8-18-15
;   Fixed a BUG in RZ

;ver 3.80 changes 8-18-15
;   Added RIMovementUI and RIMUI Commands that will bring up the new RIMovement UI
     http://www.isxri.com/forums/index.php?topic=21.0

;ver 3.79 changes 8-9-15
;   Improved Corsair function

;ver 3.78 changes 8-4-15
;   Improved SH function
;   Removed LoggedIn Function in Ext
;   Added a few redundant special clicks for MCP in court

;ver 3.77 changes 7-29-15
;   Improved Evac function

;ver 3.76 changes 7-27-15
;   fixed a bug in Grevog
;   fixed a bug in evac function
;   Removed AutoLoot event from RI since its redundant

;ver 3.75 changes 7-27-15
;   fixed a bug in Sacrificer

;ver 3.74 changes 7-27-15
;   Removed 3 zone restriction from RZ,
;   People claim this is how RI works, well now it does!!

;ver 3.73 changes 7-27-15
;   Removed another object that was allowing detection by other "things"

;ver 3.72 changes 7-27-15
;   Removed one of the objects that was allowing detection by other "things"

;ver 3.71 changes 7-26-15
;   fixed another bug in evac function

;ver 3.70 changes 7-26-15
;   fixed a typo in evac function

;ver 3.69 changes 7-24-15
;   fixed a crash bug

;ver 3.68 changes 7-24-15
;   fixed another bug in download ri and rz.xml files

;ver 3.67 changes 7-24-15
;   fixed a bug in CoT that was causing movement to stop

;ver 3.66 changes 7-22-15
;   fixed a bug in download ri and rz.xml files

;ver 3.65 changes 7-22-15
;   Added ui for RZ
;   Changed movement code for all raid scripts
;   added ui for raidcode
;   temporarily disabled SSRA: Inner Sanctum zone.
;   temporarily disabled Bull raid code
;   temporarily disabled imbiber raid code

;ver 3.64 changes 7-19-15
;   Fixed a bug in CoT that was not stopping movement
;   Removed debug code from CourtPowerCells Function
;   Fixed another bug in CheckGatherRemains function
;   Fixed a bug in CHH Event Heroic
;   Fixed updater to only update on 1 session. This will always be the session in the foreground, if none are in the foreground, it will try is1, if is1 does not exist it can be random which session updates.
« Last Edit: December 29, 2016, 05:10:33 pm by Herculezz »