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Author Topic: ISXRI - Archived Update Notes #13  (Read 889 times)

Herculezz

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ISXRI - Archived Update Notes #13
« on: February 08, 2023, 10:21:54 pm »
;v6.63 Changes 12-25-21
;************** MERRY CHRISTMAS **************
;   RQ
;      Modified
;         Familiar's Wild
;            Updated for level 125
;         Visions of Vetrovia Daily Tradeskill Mission
;            Added
;               Basement Building: Treats for Ziggy
;      Added
;         Guide Quest: Guide's Guide to Visions of Vetrovia
;         Visions of Vetrovia Timeline
;            Flotsam For the Boatswain
;            How Broken Shore Bay Got Its Name
;            Savage Defense Force
;            Small Plunder
;            Visions of Vetrovia: Time in Kamapor
;            Visions of Vetrovia: Keeping Secrets
;            Visions of Vetrovia: Into the Keep
;            Visions of Vetrovia: Welcome to the Jungle
;            Visions of Vetrovia: Pygmy Problems Aplenty
;            Visions of Vetrovia: Evil Dedraka
;            Visions of Vetrovia: Wastes Not, Want Not
;            Visions of Vetrovia: Handle with Scare
;            Visions of Vetrovia: Forlorn That Way
;            Visions of Vetrovia: A Smashing Success
;            Visions of Vetrovia: Vacrul Intentions
;            Visions of Vetrovia: Eyes on Vacrul Throne
;            Visions of Vetrovia: News Far and Wide
;   RI
;      Added
;         (All the Following are only coded for Solo, for now)
;         Karuupa Jungle: Heart of Conflict
;            Pathing throughout zone
;            Added:
;                Mean Green (RI Pull Mean)
;                  Lockspots toons   
;                  Moves around killing adds then named               
;                Agrodemus and Sumedorga (RI Pull Agrodemus)
;                  Lockspots toons
;                  Autotargets adds
;                Nakka Nakka (RI Pull Nakka)
;                  Lockspots toons
;                  Autotargets adds
;                Gharaka (RI Pull Gharaka)
;                  Lockspots toons
;                Ugweepai (RI Pull Ugweepai)
;                  Lockspots toons
;                  Targets correct adds at correct timing
;         Karuupa Jungle: Dedraka's Descent
;            Pathing throughout zone
;            Added:
;                Zaag the Unburied (RI Pull Zaag)
;                  Lockspots toons
;                  Autotargets adds
;                  Moves to named               
;                Scarfeather (RI Pull Scarfeather)
;                  Lockspots toons
;                Krelburn (RI Pull Krelburn)
;                  Lockspots toons
;                  Autotargets adds
;                  Jousts
;                 Cannibrea (RI Pull Cannibrea)
;                  Lockspots toons
;                  Autotargets adds
;                  Jousts
;                Elder Gromekus (RI Pull Gromekus)
;                  Lockspots toons
;                  Autotargets adds
;         Mahngavi Wastes: Phantasmal Shades
;            Pathing throughout zone
;            Added:
;                Bartus Morrand (RI Pull Bartus)
;                  Lockspots toons      
;                  Autotargets adds            
;                Soul Eater Muhg (RI Pull Muhg)
;                  Lockspots toons
;                  Autotargets adds
;                Dremaera Forsaken (RI Pull Dremaera)
;                  Lockspots toons
;                  Autotargets adds
;                Rune Protector Gorok (RI Pull Gorok)
;                  Lockspots toons
;                  Autotargets adds
;                Esmerelda Everghast (RI Pull Esmerelda)
;                  Lockspots toons
;                  Autotargets adds
;         Castle Vacrul: Rosy Reverie
;            Pathing throughout zone
;            Autotargeting bloodrose bouquets as needed
;            Added:
;                Kartur (RI Pull Kartur)
;                  Lockspots toons      
;                  Autotargets adds
;                  Auto places artifacts         
;                T'valla Rilayne (RI Pull Rilayne)
;                  Lockspots toons
;                  Autotargets adds
;                Vhenex the Werefather (RI Pull Vhenex)
;                  Lockspots toons
;                  Autotargets adds
;                The Black King (RI Pull King)
;                  Lockspots toons
;                  Autotargets adds
;                Thornblood and Roseblood (RI Pull Thornblood)
;                  Lockspots toons
;                  Autotargets adds
;                  Turns on Totem of the Otter if you have them
;                  Moves to Roseblood after killing Thonrblood
;         Castle Vacrul: Caverns of the Forsaken
;            Pathing throughout zone
;            Added:
;                Sypheria the Shackled (RI Pull Sypheria)
;                  Lockspots toons   
;                  Autotargets adds               
;                Skelegore the Regurgitated (RI Pull Skelegore)
;                  Lockspots toons
;                  Autotargets adds
;                Mazza Zanzeer (RI Pull Mazza)
;                  Lockspots toons
;                  Autotargets adds
;                Lysander Mistmoore (RI Pull Lysander)
;                  Lockspots toons
;                  Autotargets adds
;                Vorigan Mistmoore (RI Pull Vorigan)
;                  Lockspots toons
;                  Autotargets adds
;                  Moves to and pops boils
;                  Jousts Vampiric Hemorrhage
;         Castle Vacrul: Throne of the Ydal
;            Pathing throughout zone
;            Added:
;                Zabrina Selymes (RI Pull Zabrina)
;                  Lockspots toons            
;                  Kill correct sigil      
;                Veldahn Keyven (RI Pull Veldahn)
;                  Lockspots toons
;                  Kills correct adds in correct order
;                Lord Mayong Mistmoore (RI Pull Mayong)
;                  Lockspots toons
;                  Pulls Vishra into pool to kill her
;                  Moves to and kills adds
;         Svarni Expanse: Carrion Crag
;            Pathing throughout zone
;            Added:
;                High Shikari Olyxa (RI Pull Olyxa)
;                  Lockspots toons   
;                  Moves to within the shields            
;                Skulkor (RI Pull Skulkor)
;                  Lockspots toons
;                  Autotargets adds
;                Corpsetalon (RI Pull Corpsetalon)
;                  Lockspots toons
;                  Autotargets adds
;                  Moves to knock her out of air
;                Gangrerious and Necrodaverus (RI Pull Gangrerious)
;                  Lockspots toons
;                Grumblugtin (RI Pull Grumblugtin)
;                  Lockspots toons
;                  Autotargets add without Unleashed

;v6.62 Changes 12-10-21
;   RQ
;      Modified
;         Visions of Vetrovia Daily Tradeskill Mission
;            Added
;               Basement Building: Forlorn Furnishings
;   RII
;      Fixed a bug that would not transmute shield

;v6.61 Changes 12-8-21
;   RQ
;      Modified
;         Were is the Messenger: Where the Weres Are
;            Fixed pathing where DBG added furniture
;         Visions of Vetrovia Daily Tradeskill Mission
;            Fixed pathing where DBG added furniture
;            Added
;               Basement Building: Feeding Renfry
;         Visions of Vetrovia Weekly Tradeskill Mission      
;            Fixed pathing where DBG added furniture
;   RelayGroup
;      Fixed a bug that would cause troubles with Mercenaries with space and ' in the name

;v6.60 Changes 12-6-21
;   RQ
;      Added:
;         Visions of Vetrovia Daily Tradeskill Mission
;            These will have to be added everday until RI
;            has all 7
;         Visions of Vetrovia Weekly Tradeskill Mission
;            Does not matter where you start these it will port to basement
;            Make sure you have fuel on you, i just recommend getting a stack
;            of each it will last you for a while, the weekly will also run
;            the daily simultaneously
;      Modified
;         Were is the Messenger: Where the Weres Are         
;            Tweaked pathing more to avoid collisions
;   RI
;      Path Function
;         Removed a 5s wait after each Actor

;v6.59 Changes 12-5-21
;   RQ
;      Added
;         Visions of Vetrovia Tradeskill Timeline
;            (Start in the Guild Hall near your
;            fuel and harvesting depots or in
;            Svarni Expanse if you have all the
;            Resources you need)
;            (This requires you have the resources available
;            either on you or in your depot or the timeline
;            may fail, and the quest in game will require extra quest
;            steps, you can find a list of needed resources on
;            https://eq2.fandom.com/wiki/Visions_of_Vetrovia_Crafting_Timeline)
;            Were is the Messenger: Local Living
;            Were is the Messenger: Different Tastes
;            Were is the Messenger: Find the Father
;            Were is the Messenger: Simple Gifts
;            Were is the Messenger: Covers and Crunchies
;            Were is the Messenger: Say Cheese
;            Were is the Messenger: Wild Ride
;            Were is the Messenger: Mad Machinations
;            Were is the Messenger: 'Ware the Were
;            Were is the Messenger: Where the Weres Are
;               (Make sure you watch this one as it can sometimes get stuck on geometry
;               With CheckCollision broken in ISXEQ2 and Amadeus not wanting or not willing
;               to fix it, I have done my best to work around it but its not perfect)
;   AbilityCheck
;      Increased scan to Level 125
;      Now accepts argument -RestartCB
;         will restart CB when finished with AbilityCheck
;      Now records HOIconID
;         If your AbilityCheck file does not include HOIconID
;         CombatBot will prompt you to run a new one everytime
;         it is ran until you do so
;   RI
;      Will now AutoCraft when called too (No longer requires EQ2Craft)
;       Tweaked and improved the AvoidActors function
;      Will now Dispell any Custom Named's Mortal Coil when increments are 1 or higher
;      Added Shaman's Scourge and Warden's Serene Symbol to Dispell function
;      Modified
;         Vasty Deep: Toil and Trouble
;            Vulgrat Vilebones
;               Removed some erroneous debug spam
;            Nogrovska Vodlak
;               Fixed some pathing bugs
;               Removed some erroneous debug spam
;         Savage Weald: Chaotic Caverns
;            Brutal Bloodbath
;               Fixed a targeting bug
;            The Spelobanzeothitem
;               Fixed a targeting bug
;            Forblarg the Foul
;               Toons will now move to Light to get cured
;         Savage Weald: Fort Grim
;            Nacisroc
;               Will now joust Shared Suffering
;         Shar Vahl: Siege Break
;            Enforcer Yisith
;               Fixed a movement bug
;         Echo Caverns: Fungal Foray
;            Corrupted Contruct
;               Now turns off Cures, except curse
;   Overseer
;      Removed erroneous Echo spam with Mishap quests
;   WriteLocs
;      Now writes Coordinates with a precision of 2 after the decimal

;v6.58 Changes 12-5-21
;   Beta Build