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Author Topic: ISXRI - Archived Update Notes #7  (Read 3468 times)

Herculezz

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ISXRI - Archived Update Notes #7
« on: August 22, 2018, 02:48:54 pm »

;v5.69 Changes 7-31-18
;   RIMUI
;      Added RIMUIObj Method's, Member's and *Button's
;         member:int InventoryQuantity(string _ItemName)
;            returns the Total Quantity of _ItemName in your inventory
;   RI
;      Fixed a bug that would cause the toons to stutter after finishing
;      some instances and moving onto another
;
;      Will now be a bit smarter about getting shinys and try to find the
;      closest waypoint in our ZoneFile and grab from that point, as well
;      will now attempt to recover from Shinys on ledges and being stuck
;      going after shinys
;      
;      Modified
;         Plane of Disease: Outbreak
;            Rallius
;               Fixed a bug that would sometimes not detect being ported
;         Shard of Hate: Utter Contempt
;            Estir
;               Fixed a bug that would sometimes not cure correctly
;      Added
;         Shard of Hate: Udder Contempt
;            Moo the Cow (RI Pull Moo)
;               Move group behind named
;                Appropriate toons will swap
;            Topsir (RI Pull Topsir)
;               Move group behind named
;                Appropriate toons will click the meat
;            Loin (RI Pull Loin)
;               Move group behind named
;                Appropriate toons will click the meat
;            Top Sirloin (RI Pull Sirloin)
;               Spreads group out into circles
;               Moves behind and in front as needed
;               Auto targets Cages
;               Moves out of circles to get cured
;            Taurine the Spiteful (RI Pull Taurine)
;               Tries (it's very best) to joust Yellow Circles (have not found a way to read the actual circles)
;               Keeps appropriate adds up
;               Cures correct toons
;               Turns off AE's and Encounter Hostiles
;               Turns on Singular Focus/Focused Offensive
;   RQ
;      A Stitch in Time Timeline and Zones
;         Fixed numerous bugs
;      A Stitch in Time, Part III: From Birth to Tombs
;         Fixed a bug that was not zoning into Sol Ro
;      A Stitch in Time, Part V: Sealed with Hate
;         Fixed a bug that was not zoning into Molten Throne
;   RZ
;      will now Close RI if it is running upon starting

;v5.68 Changes 7-15-18
;;;;;;;;;;;;;;;; HAPPY BIRTHDAY HERCULEZZ ;;;;;;;;;;;;;;;;;;;;;
;   RZ
;      Added Save button to save current Added Zones List
;      will now auto load saved list if exists
;   RIMUI
;      Modified RIMUIObj Method's, Member's and *Button's
;         member:int MainIconIDExists(int _ActorID, int _MainIconID, bool _Det=TRUE)
;            now returns 0 if FALSE and whatever slot in the effects array the MainIconIDExists at when TRUE
;         ShareMissions
;            added code to parse out DBG's addition of Current zone: to the beggining
;            CB will now properly share missions for Current Zone
;   RQ
;      Modified
;         Kunark Ascending: Resurrection Machination
;            Fixed a bug that was not clicking Drusella's Bones
;      Added
;         A Stitch in Time, Part III: From Birth to Tombs
;            Includes:
;               Solusek Ro's Tower: From the Ashes [Tradeskill]
;                  Requires manual harvesting of condensed magma and sulfur
;               Plane of Disease: Crypt of Decay [Tradeskill]
;                  Requires manual intervention of Main Room (For Now)
;         A Stitch in Time, Part IV: A Favor of Love
;            Includes:
;               Shard of Hate: Eye Spy [Tradeskill]
;                  Requires manual harvesting of all needed supplies
;         A Stitch in Time, Part V: Sealed with Hate
;               Includes:
;                  The Molten Throne: Hate's Essences [Tradeskill]
;                     Requires manual harvesting of molten shards
;                  Nektulos Forest: Apotheosis [Tradeskill]
;                  Shard of Hate: New Ownership [Tradeskill]
;                  Plane of Innovation: Nick of Time [Tradeskill]
;   RI
;      Fixed a bug that would cause some toons to not move behind while running RI
;      Added
;         RILoot
;            bring up the RILoot UI to manage items to be sent to specific toons
;      Modified
;         Torden, Bastion of Thunder: Tower Breach
;            Modified pathing
;            Fixed a bug that was not skipping Chest Hunt in Expert
;         Torden, Bastion of Thunder: Winds of Change
;            Modified pathing
;            Fixed a bug that was not skipping Chest Hunt in Expert
;            Torstien
;               Fixed a bug that would target even when mob hit 1%
;         Plane of Disease: Infested Mesa
;            Deathbone
;               will pull more successfully now for toons/groups without pets
;            Carrion Walker
;               will pull more successfully now for toons/groups without pets
;            Grimror
;               now waits until Grimror exists to invoke script
;               will no longer try to move MainToon behind after clicking larvae
;               will no longer target the Grimror Mercenary if it is up
;         Plane of Disease: Outbreak
;            Flesh Eater
;               will pull more successfully now for toons/groups without pets
;         Plane of Disease: The Source
;            Modified pathing
;            Darwol
;               MainToon will now AutoFace the nests to ensure ranged auto will fire
;         Solusek Ro: Obsidian Core
;            Disabled ShinyScan on First Floor
;            Cindrax
;               Now waits until mob is within 10 before moving to ensure he is pulled
;         Plane of Innovation: Masks of the Marvelous
;            Disabled ShinyHunt Temporarily
;      Added
;         Plain of Innovation: Parts Not Included
;            Only RI Pull (For Now)
;            Fixit Microtock (RI Pull Microtock)
;               Mages dispell
;               gets out when told too
;            Fixit Megatock (RI Pull Megatock)
;               Moves group behind named
;                  if group member gets aggro they return to lockspot
;         Shard of Hate: Utter Contempt
;            Skimp (RI Pull Skimp)
;               Move group behind named
;                Appropriate toons will swap
;            Morg (RI Pull Morg)
;               Move group behind named
;                Appropriate toons will click the meat
;            Horb (RI Pull Horb)
;               Move group behind named
;                Appropriate toons will click the meat
;            Morghorb (RI Pull Morghorb)
;               Spreads group out into circles
;               Moves behind and in front as needed
;               Auto targets Cages
;               Moves out of circles to get cured
;            Estir the Spiteful (RI Pull Estir)
;               Tries (it's very best) to joust Yellow Circles (have not found a way to read the actual circles)
;               Keeps appropriate adds up
;               Cures correct toons
;               Turns off AE's and Encounter Hostiles
;               Turns on Singular Focus/Focused Offensive

;v5.67 Changes 6-18-18
;   RI
;       Modified
;           Plane of Disease: Infested Mesa
;               Carrion Walker
;                   Fixed a bug that would sometimes target pets   

;v5.66 Changes 6-16-18
;   RQ
;      Torden, Bastion of  Thunder: Lightning Strikes [Tradeskill]
;         Fixed a bug that would sometimes miss collection the rods
;   RZ
;      Added Expert Zones
;   RI
;      Added Balanced Synergy to AbilityCheck
;      Crypt of Dalnir: Baron's Workshop
;         Haggle Baron Dalnir
;            Fixed a bug that would not invoke script on MainToon
;      Crypt of Dalnir: Ritual Chamber
;         Izzak Sira
;            Fixed a bug
;         Amalgam
;            Now moves to and clicks appropriate runes in order
;            (start on ramp close to the rune displays)
;         Kly
;            Bard will now run and click the correct orbs
;      Lost City of Torsis: Reaver's Remnants
;         Fixed a bug that would run off the bridge for a shiny
;         Fixed a bug that would not pull Nehashiir
;         Fixed a bug that would run into the wall when talking with Choosoth
;         Tizrathk
;            Fixed a bug with jousting
;      Plane of Innovation: Masks of the Marvelous
;         Clockwork Scrounger
;            moved everyone out 5m and turned on sprint while jousting
;            tightened up movebehind
;      Added
;         Plane of Disease: Infested Mesa
;            Deathbone (RI Pull Deathbone)
;               LockSpot and Autotarget a deadly contagion
;               Moves group behind
;            Carrion Walker (RI Pull Walker)
;               LockSpot and Autotarget a deadly contagion
;               Moves group behind
;               Auto cancels organs in correct order
;            Grimror (RI Pull Grimror)
;               LockSpot and Autotarget a deadly contagion
;               Moves group behind
;               Moves to and clicks appropriate corpse on correct toon

;v5.65 Changes 5-28-18
;   RI
;      Fixed TordenShort
;         Torden, Bastion of Thunder: Tower Breach
;            Fixed a bug after teleporting to auliffe
;         Solusek Ro: Monolith of Fire
;            Estryxia
;               Updated for Expert
;         Plane of Innovation: Gears in the Machine
;            The Manaetic Behemoth
;               Removed 2s wait before MainToon Move

;v5.64 Changes 5-26-18
;   RI
;      Fixed a bug in Mission Sharing Object
;      A Stich in Time, Part I: Security Measures
;         Now ignores nodes within 10 of an innovative guard
;         Fixed various bugs
;      Added Plane of Innovation: Security Measures [Tradeskill]
;         now can be run independently of the Quest via RI at zone in.
;      Added Torden, Baston of Thunder: Lightning Strikes [Tradeskill]
;         now can be run independently of the Quest via RI at zone in.
;      Plane of Innovation: Masks of the Marvelous
;         Added ShinyHunt for last shiny
;      Plane of Disease: The Source
;         Fixed spawning of blighthorn and rancine
;      Torden, Bastion of Thunder: Tower Breach
;         Fixed change for dropped chests for Auliffe and Gaukr      
;      Torden, Bastion of Thunder: Winds of Change
;         Fixed change for dropped chests for Yvetti and Torstien

;v5.63 Changes 5-24-18
;   RI
;      Added support for PoP Expert Zones
;         (This only opens up the pathing and coding for nameds)
;         (Tweaking will still need to be done over time)
;         (Please report any and all bugs to Discord or The Forge)
;   RQ
;      The Bone Bladed Claymore
;         Fixed a bug

;v5.62 Changes 5-5-18
;   RQ
;      Ning Yun Retreat Timeline
;         Fixed a bug

;v5.61 Changes 4-29-18
;RQ
;   A Source of Malediction
;      Fixed multiple targeting bugs
;   Added:
;      Taking a little trip... (Repeatable)
;      Defending Ning Yun Retreat (Repeatable)
;      Precariously Placed Package (Repeatable)
;RI
;   Fixed a bug with invoking group follow after Custom Named Encounters
;      Solusek Ro's Tower: The Obsidian Core
;         The Molten Behemoth
;            Fixed a bug in Solo when using 2 Player Characters
;      Solusek Ro's Tower: Monolith of Fire
;         Modified Pathing for killing Estryxia's Obsidian, more efficient pathing from EStryxia to Sovaliz and for the room before sol ro
;         Solusek Ro
;            Fixed a bug with the sig line

;v5.60 Changes 4-26-18
;   RICharList && RIGroupLogin
;      fixed a bug

;v5.59 Changes 4-26-18
;   RQ
;      Music From the Elder
;         Fixed a bug
;      Sphinx Outside the Box
;         Removed Message box and pause and now turns off illusion for you
;            you must turn it back on if you want it
;      Reflection of Recollection
;         Increased wait
;      Precariously Placed Package
;         Now follows the barrels to ensure they keep moving, Will add more barrels at a later date
;   RI
;      Solusek Ro's Tower: The Obsidian Core
;         Verlixa
;            Fixed a bug in missing detections
;      Solusek Ro's Tower: Monolith of Fire
;         Estryxia
;            Script no longer jousts in Heroic

;v5.58 Changes 4-8-18
;   RQ
;      Case of the Missing Headpiece
;         Fixed a bug
;      Can't Step in the Same River Twice
;         Fixed a typo
;      The River Job
;         Fixed a typo
;      Light Studies
;         Added code to recast Jessinal's Tablet whenever it is not on the mob
;      Lighter Studies
;         Added code to recast Jessinal's Tablet whenever it is not on the mob

;v5.57 Changes 4-4-18
;   RI
;      Added RIConsole:Echo to MessageBox Function to also show what needs to be done in the RIConsole
;   RQ
;      General
;         Fixed numerous bugs in various quests
;      Added
;         A Stitch in Time, Part I: Security Measures
;         A Stitch in Time, Part II: Lightning Strikes
;            Both of these are still WIP, please report any bugs you encounter

;v5.56 Changes 3-10-18
;   RQ
;      General
;         Fixed a bug with a ton of quests using ReplyDialog and not progressing
;   The White Dragonscale Cloak
;      Added CheckPreReqs to beginning
;   A Source of Malediction
;      Added CheckPreReqs to beginning

;v5.55 Changes 2-28-18
;   RIMUI
;      Added RIMUIObj Method's, Member's and *Button's
;         method AutoLoot(string ForWho=_ALL, int _Options=0)
;            changes your personal auto loot options
;   RI
;      Modified
;         Torden, Bastion of Thunder: Winds of Change
;            Laef
;               MainToon will no longer move behind but instead cancel Caught in the Storm

;v5.54 Changes 2-24-18
;   RIMovement
;      Tweaked MoveBehind and MoveInFront
;   CombatBot
;      Fixed a bug with Instant Cast Buffs
;   WriteLocs
;      Fixed a bug with atexit and unloading of the ui

;v5.53 Changes 2-21-18
;   RI
;      Modified
;         Plane of Disease: Outbreak
;            Rallius
;               fixed a typo bug
;   RIInventory
;      Fixed a bug when adding items to Sell
;      Made script more efficient and sped this up a bit

;v5.52 Changes 2-19-18
;   Added:
;      RI_Extract
;         Opens UI to Extract weapons for planar essences
;   RZo
;      Fixed a bug that was not reading the zonesets correctly
;   RI   
;      Fixed a bug in ZoneDoor Function
;      Added RIConsole UI and Object
;         method LoadUI()
;            Loads UI (this is done on startup automatically)
;         method Hide()
;            Hide's the UI (this is also done on startup)
;         method Show()
;            Shows the UI
;         method Clear()
;            Clear's the console
;         method Echo(string _Message, bool _ShowConsole=FALSE, int _FlashConsoleTimeInSeconds=0, bool _PlayAlarm=FALSE)
;            Echo's to the console, optionally Showing the Console or Flashing for Attention and
;            playing alarm sound (Super annoying and loud, use only when absolutely needed)
;         method Execute(string _Command)
;            Execute's command
;      Added Global Booleans
;         RI_Var_Bool_WaitForLastNamedChest
;            If True RI will wait 30 mins after each Last Named or until their chest no longer exists
;            you can toggle this on or off by the command RI WaitForLastNamedChest or RI WFLNC  (case does not matter)
;            alternatively RI WaitForLastNamedChest ON or 1 or RI WFLNC ON or 1
;            alternatively RI WaitForLastNamedChest OFF or 0 or RI WFLNC OFF or 0
;            ** You can add these commands to CombatBot OnLoad events (on Your MainToon) so you never have to type them
;         RI_Var_Bool_TordenShort
;            If True RI will only run the right side of the Torden Zones
;            you can toggle this on or off by the command RI TordenShort or RI TS  (case does not matter)
;            alternatively RI TordenShort ON or 1 or RI TS ON or 1
;            alternatively RI TordenShort OFF or 0 or RI TS OFF or 0
;            ** You can add these commands to CombatBot OnLoad events (on Your MainToon) so you never have to type them
;      Modified
;         Torden, Bastion of Thunder: Tower Breach
;            Auliffe
;               Now disables hostiles/named hostiles/pets on all but main toon in heroic as well
;            Fixed a pathing bug on cyclone bridge
;         Plane of Disease: Outbreak
;            Rallius Rattican
;               MainToon will now continously click the orbs so as to not run into them
;               MainToon will do 3 .5s successive jumps at pull spot to make sure we are in line of sight for ranged attack
;         Solusek Ro: Monolith of Fire
;            Estryxia
;               Will now cast Cloak of Divinity before the Joust to allow priests to cast while moving
;               Will no longer joust after failing her script
;            Sovaliz
;               Healers will cast ST and Group heals before moving back to Main LockSpot
;               Healers will cast Cloak of Divinity while moving to Claws
;      Added RAID Coding
;         Tin Overseer Omega
;            Jousts his AE on all but fighters
;         Tin Overseer Alpha
;            Jousts his AE on all but fighters
;         Rankle
;            Jousts his Rampage
;   CombatBot
;      Umbral Barrier will now cast while moving
;      Mystics will now Cast while moving if Enhanced Concentration is active
;      Added Auto Ascension Combo's
;         When the bot detects an Ascension starter it will auto cast the corresponding Combo
;         All the setup thats needed is to check Auto Ascension Combo's on the Ascension tab
;         And add the starters too CB Cast stack for the toons you want to start the combos
;         And remove the Ascensions from the toons you want to finish the combos
;         Currently will finish all Combo's with the exception of Ethermancy (Still a WIP)
;      Added Setting:
;         Show RIConsole on Load
;            Shows RIConsole when the bot loads
;      CombatBot will now echo to RIConsole when someone's Ascensions Surge
;      Fixed a bug with stealth abilities
;      CombatBot Revamp Stage 1: Efficiency Changes
;         Made alot of internal changes to CombatBot and how it reads the cast stack
;         and all associated data, this should in turn make things much faster and elimnate
;         alot of the small delays in between spells. of course with any changes this big
;         can sometimes come bugs, please if you notice anything out of the ordinary please
;         report it.
;   RIMovement
;      Global Move function
;         Made a ton of efficiency changes to the move function and the way it reads data
;         this should make things faster and movement smoother.

;v5.51 Changes 2-8-18
;   RI
;      Modified
;         Solusek's Tower: The Obsidian Core
;            Balrezu
;               Fixed a bug in detecting correct last mob
;   RQ
;      Fixed a bug with quests and repeatables
;v5.50 Changes 2-8-18
;   RI
;      Fixed a bug in Looting and movement

;v5.49 Changes 2-8-18
;   CombatBot
;      Fixed a bug that was ignoring Recall pets when too far setting
;   RI
;      Fixed a bug in Looting
;      Fixed a bug in Target function and NoKillNPC's
;      Modified
;         Plane of Disease: The Source
;            Bhaly Adan
;               Now will target Manifestation after 2 orbs are down
;               Mages will target and cast Asborb magic on Any primordials under 26 health
;         Solusek Ro's Tower: The Obsidian Core
;            Molten Behemoth
;               Fixed a bug with placing rocks in solo
;            Balrezu
;               Fixed a bug that would rarely (heroic) and most times (solo) not click brazier
;         Solusek Ro's Tower: Monolith of Fire
;            Modified Pathing
;            Jiva
;               Fixed a crash bug in solo
;            So'Valiz
;               fixed a bug that would very rarely not detect which claws to click
;               now AutoTargets emberscale hunters if they add to the fight
;               Added 2s pause before moving to main lockspot
;            Solusek Ro and Avatar of Sun
;               now waits until solusek is within 7 of the middle of the platform before jumping over
;               if solusek is within 7 of middle it will now move behind on his nova
;               otherwise moves lockspot to within 5 of solusek giving more room for LS to combat nova         
;   RQ
;      Modified
;         Reflection of Recollection
;            Fixed wait
;         Legacy of Power Timeline
;            Fixed a bug that would sometimes zone into the wrong instances
;            Fixed a bug that would sometimes detect the wrong instance to run
;         Legacy of Power: An Innovative Approach
;            Fixed a bug on zoning out of gears

;v5.48 Changes 1-27-18
;   Modified Updater to only load/unload on local PC when uplinked
;   RI
;      Disabled CoT in Teleporter function
;      Modified
;         Solusek Ro's Tower: Monolith of Fire
;            Disabled CoT during SolRoMonolithEast and West functions
;            Jiva
;               Disabled Assisting and Auto Target named directly
;   RIMovement
;      Fixed a crash bug
;      Fixed a bug with turning off LockSpots
« Last Edit: September 18, 2018, 04:17:21 pm by Herculezz »