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Author Topic: Various pop bugs  (Read 3423 times)

Freeze

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Various pop bugs
« on: May 30, 2018, 05:00:33 pm »
The last 10% health of the twins means they both lose their damage shield.  RI keeps on hitting one of them at 1% and never targets the other twin which does not have a damage shield.  Thus the encounter keeps on running until the second twin dies from AE damage. 


Monolith pathing prior to Ro encounter-- You don't need to path through the entire floor to spawn the gate on the east side of the map that permits porting to Ro.  I think you only need to kill four roamers or press four buttons.   The pathing is such that slave toons often time get stuck in corners of cubicles. 

Also the pathing prior to Jiva results in many toons getting stuck on walls near the entrances to the four smaller rooms in each wing.

Altering the status of RI via pause or other command when running more than one separate instance results in these commands transmitted to other toons despite that they are not in the same group.  i.e. running six solo instances at once.