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Author Topic: Upcoming Update  (Read 3429 times)

Herculezz

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Upcoming Update
« on: January 19, 2018, 11:02:24 pm »
;v5.47 Changes 1-26-18
;   Added Command:
;      RI_Auth
;         Reopens Authentication window to set or change password
;   RI
;      Increased shiny scan distance default from 20 to 50
;      Added auto collect shiny when shiny window open (Requires Open on Loot in game to be enabled)
;       (to disable turn off Open on Loot in game)
;      Modified
;         Plane of Innovation: Masks of the Marvelous
;            Clockwork Scrounger XVII
;               Fixed a bug that would sometimes prevent his script from ending
;            Glitched Cell Keeper
;               Fixed a bug that would sometimes prevent toons from jousting
;            The Glitched Guardian 10101
;               Moved his pull spot a tad bit closer for solo
;         Plane of Innovation: Gears in the Machine
;            Modified pathing
;            The Manaetic Behemoth
;               Removed disabling pets since its no longer needed.
;               Turned off Hostile/NamedHostile while he is immune
;         Plane of Disease: Outbreak
;            Felkruk
;               Fixed a bug that would sometimes mess up cure order
;            Rallius Rattican
;               Disabled wait for Punt in Solo
;               Tweaked pull and lethargy routine a little
;         Plane of Disease: The Source
;            Darwol Adan and Wavadozzik Adan
;               Tweaked movement and move group behind wavadozzik after nests are dead
;            Bhaly Adan
;               Now casts Cloak of Divinity half way through the move
;               Now moves behind Bhaly after Manifestation is dead
;      Added
;         Torden, Bastion of Thunder: Tower Breach
;            Auliffe Chaoswind
;               Jousts in/out as needed while targeting self to try to prevent 2 at once
;               Turns off Hostile and NamedHostile (Solo only)
;         Torden, Bastion of Thunder: Winds of Change
;            Elif Whitewind (RI Pull Elif)
;               Moves group behind named
;               Mage will cast absorb magic
;            Yveti Stormbrood (RI Pull Yveti)
;               Waits until Yveti is near a platform then runs up and pulls him
;               Moves to golem
;            Laef Windfall (RI Pull Laef)
;               Moves behind as needed
;            Torstien Stoneskin && Hreidar Lynhillig (RI Pull Torstien)
;               Auto target and move behind only, I found the closer i had them and my group the less it hit
;               if you wanna joust it or it becomes an issue i will look more into it.
;         Solusek Ro's Tower: The Obsidian Core
;            Cindrax (RI Pull Cindrax)
;               Moves Behind as needed
;               Auto targets adds
;            Molten Behemoth (RI Pull Molten)
;               Jousts
;               Handles rocks
;            Balrezu (RI Pull Balrezu)
;               Turns off AE's and Encounter Abilities and Turns on Singular Focus/Focused Offensive
;               Auto targets adds
;               Auto clicks braziers
;            Verlixa (RI Pull Verlixa)
;               Auto handles clicking of braziers and killing Mirage's
;            Galremos (RI Pull Galremos)
;               Disables cures and cures as needed and when able too
;               Drops shard in lava to lower his DMG reduction
;         Solusek Ro's Tower: Monolith of Fire
;            Jiva (RI Pull Jiva)
;               Auto jumps group/main up to the Main (last) Gargoyle spot
;                  and Toon's to other Spots (Heroic)
;               Turns off Hostile and NamedHostile when mob is immune (Solo)
;            Estryxia (RI Pull Estryxia)
;               Moves to opposite side of room on each iteration of her death
;            So'Valiz (RI Pull So'Valiz)
;               Fully automates clicking of needed claws, pull it and watch with no interaction needed
;            Xuzl (RI Pull Xuzl)
;               Moves to correct vent to get to top, DPS's down the Shards
;               Drops back down after shards and clicks Swords as needed
;               Auto target's Adds throughout
;            Solusek Ro and Avatar of Sun (RI Pull Solusek)
;               Auto jumps across to the middle platform (from the nearest platform when you port in)
;               if you are not on middle platform already, LockSpots in middle of platform
;               Moves behind for Nova on Avatar
;         Brackish Vaults (Not optimized for Duo YET)
;            Pathing and Clicking portal only for solo
;   RQ
;      Added
;         Legacy of Power: Through Storms and Mists
;         Legacy of Power: Glimpse of the Hereother
;         Legacy of Power: Drawn to the Fire
;         Legacy of Power: Deep Trouble
;         Legacy of Power: Tyrant's Throne
;      Modified
;         From Mind to Matter
;            Fixed for DBG's correction of the misspelled item name
;   CombatBot
;      Increased effeciency of curing
;      Fixed a bug in Items with , in the name
;      Fixed a bug with invis abilities and flanking/behind
;      Will now automatically cast Fount of Power when needed
;      Added setting:
;         Do not cast AE
;            Turns on and off CombatBot's Internal do not cast ae flag
;         Do not cast Encounter
;            Turns on and off CombatBot's Internal do not cast encounter flag
;         Recall Pets
;            recalls pets/mercs when our TargetActor is more than 15 away and in combat and has a target
;         Move Distance:
;            Set how close you want your toons to be to the mob before they move in/front/behind
;         After Move Distance Mod:
;            Allows you to change the Distance you move in/front/behind the mob after moving
;            to the point in/front/behind from the Default of Mobs Melee max range -1 to any value.
;            This value subtracts from the mobs Melee max range. ex. most mobs melee max range is 7,
;            so its defaulted to 1, which would move your guys 6m behind the mob, well if you set the
;            After Move Distance Mod to 3 that would make you move 4m behind the mob and if you set it to
;            -3 it would make you move 10m behind the mob
;      Fixed ascension abilites with target requirements
;   RIInventory
;      Fixed items with special characters
;   RIMUI
;      Added RIMUIObj Method's, Member's and *Button's
;         *method ReplyDialog(string ForWho, int _Option)
;            Chooses option from a reply dialog window
;      Modified RIMUIObj Method's, Member's and *Button's
;         *method UseItem(... args)
;            now accepts an unlimited amount of args in sets of 2
;               string _ForWho, string _ItemName
« Last Edit: January 27, 2018, 01:04:04 am by Herculezz »