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11
Bug Reports / Water II Heroic
« Last post by Freeze on July 15, 2019, 11:45:59 pm »
This is not a bug.  But was wondering if you can path the toons to avoid the mobs that charm.  B/C of the charming, its a crap shoot as to whether the group can complete the zone w/out supervision.  The charm mobs involve spawning the 4th name and the spawn mob for the last name. 
12
Bug Reports / Re: Saving profile file causes game to exit.
« Last post by Herculezz on July 05, 2019, 02:29:01 am »
Fixed in 6.01
13
Bug Reports / Saving profile file causes game to exit.
« Last post by 1samurai on July 04, 2019, 10:05:44 am »
Not sure why this is happening.  I want to fix my profile/cast stacks.  But as soon as I save the file, the game exits.  RI does not save the changes.  This just recently started happening.  Any solution?
14
Bug Reports / CD Solo Zones
« Last post by Freeze on April 03, 2019, 04:19:47 pm »
Heroic Fire I solo --  The bots miss the second precursor add that needs to be killed to spawn the subsequent named.  This happens pretty frequently depending on the class. 

Heroic Fire II solo --  The pathing needs to be changed.  On the first right turn, the toon tends to go on the cliff and falls off.  There is no need to make this right turn.  Also the pathing should occur away from that edge.  This happens pretty frequently. 

Fire EH -- The pathing is off somehow.  Toons tend to get stuck about 10m from the port site near the last name.  Also if they finish zone, sometimes they move back to the first area and just stay there.

Air I solo -- need to turn off shinies for the 2nd name and last name.  Toon tends to get stuck in a loop or gets stuck behind a stump or shelf

Air II solo -- for some inexplicable reason after killing final name,  the toon heads back to the third name and just stands there.  Also the toon gets stuck behind a rock wall after retrieving an item for the first name.  Can just ignore that item. 

Air EH -- The toons sometimes do not activate the trial. 

Water I solo -- certain classes like wardens get stuck at the edge of the tube.  You have to nudge them upwards to get them out of the tube.  Happens almost all of the time on affected classes.  Also, some toons just stand on the platforms without aggroing adds about 30m or 50m.  They target them but don't move. 

Water II solo -- toons get knocked off platform quite frequently.  Need to path the toon to aggro mob then run to a safe place to fight the mobs.  Maybe in the hallways rather than on open platform. 

Fixing these problems would make the instances almost flawless.  But right now they require almost constant supervision. 
15
Announcements / Herculezz Away 3-10 to 3-19
« Last post by Herculezz on March 10, 2019, 12:13:02 am »
Hello all I will be unavailable from 3-10 until 3-19, I will have limited access, most issues can be handled by thg on discord.
16
General Discussion / Re: RQ artisan epic not finding inventory in bags
« Last post by jmillertime on February 20, 2019, 12:49:42 pm »
Same problem here, not sure how to fix it. I just ran the first quest then started over, i use profit, so i switch to defaultui and seemed to work better for faction scan and grabbin mats. Seems there is no file for bathezid faction either. Any replies would help as i am new to this script
17
Announcements / Herculezz away 2-14 to 2-22
« Last post by Herculezz on February 13, 2019, 05:23:04 pm »
Hello all I will be unavailable from 2-14 until 2-22, I will have limited access, most issues can be handled by thg on discord.
18
Announcements / ISXRI - Archived Update Notes #8
« Last post by Herculezz on January 26, 2019, 01:48:42 am »
;v5.89 Changes 12-28-18
;   RI
;      Awuidor: The Nebulous Deep (Not yet tweaked for Heroic)
;         Modified Pathing through zone
;         Pontis Aqueous (RI Pull Pontis)
;            Changed lockspot
;            Other toons no longer move behind            
;         Oceanus the Titan (RI Pull Oceanus)
;            Toons now walk and crouch

;v5.88 Changes 12-28-18
;   RI
;      Doomfire: The Enkindled Towers
;         Morgelon (RI Pull Morgelon)
;            Changed lockspot
;      Eryslai: The Bixel Hive
;         Tweaked pathing
;         Anzarion (RI Pull Anzarion)
;            Now auto targets: Servitor then Anzarion
;            Changed lockspot
;            Other toons no longer move behind
;         Bzzkill the Honeymonger (RI Pull Bzzkill)
;            Other toons no longer move behind
;         Aurorax (RI Pull Aurorax)
;            Other toons no longer move behind

;v5.87 Changes 12-28-18
;   CB
;      Bulwark of order will now insta cast while casting
;   RI
;      Doomfire: The Enkindled Towers
;         Fixed pathing when porting to last named
;         Morgelon (RI Pull Morgelon)
;            Now auto targets a greater flame wilder
;         Ra-Sekjet (RI Pull Rasekjet)
;            Now auto targets: Jel-Ekset, Jek-Setek then Ra-Sekjet
;            Changed lockspot
;            Other toons no longer move behind

;v5.86 Changes 12-24-18
;   RZ
;      Added:
;         Doomfire: The Enkindled Towers [Solo]
;         Doomfire: The Enkindled Towers [Heroic]
;         Eryslai: The Bixel Hive [Solo]
;         Eryslai: The Bixel Hive [Heroic]
;         Awuidor: The Nebulous Deep [Solo]
;         Awuidor: The Nebulous Deep [Heroic]
;   RI
;      Fixed a bug with clicking Ulteran Spire Portals
;      Eryslai: The Bixel Hive
;         Modified
;            Anzarion (RI Pull Anzarion)
;               Modified pull position
;               Now Lockspots toons in water
;         Awuidor: The Nebulous Deep
;            Following toons should now more reliably swim up out of Water Towers

;v5.85 Changes 11-29-18
;   RI
;      Added Global Boolean
;         RI_Var_Bool_Bulwark
;            If True CB will auto cast Bulwark when needed
;            you can toggle this on or off by the command RI Bulwark (case does not matter)
;            alternatively RI Bulwark ON or 1
;            alternatively RI Bulwark OFF or 0
;            ** You can add these commands to CombatBot OnLoad events (on Your MainToon) so you never have to type them
;   CB
;      Fixed a bug related to Auto Casting of Bulwark of Order
;   RQ
;      Fixed a bug that was not detecting solo zones for sig quests
;      Elements of Destruction: Pursuit of Justice
;         Now closes book after reading it
;         Fixed a bug that was not clicking to meditate
;         Fixed a bug that was running infinite loops
;      Elements of Destruction: Starpyre's Flames
;         Fixed a bug that was not gathering the Oil
;         Added checking of both Gallery's for the oil
;      Elements of Destruction: Shadow Casting in the Dark
;         Fixed a bug that was running infinite loops

;v5.84 Changes 10-28-18
;   CB
;      Added auto casting of Bulwark for fighters
;   RQ
;      Added:
;         Elements of Destruction: Pursuit of Justice
;         Elements of Destruction: Visitation Day
;         Elements of Destruction: Starpyre's Flames
;         Elements of Destruction: Pure Adventure
;         Elements of Destruction: Planes of Disorder
;         Elements of Destruction: Shadow Casting in the Dark
;   RI
;      Added:
;         Doomfire: The Enkindled Towers (Not yet tweaked for Heroic)
;            Pathing through zone
;            Added:
;               Kreigor (RI Pull Kreigor)
;                  Lockspots toons
;               Morgelon (RI Pull Morgelon)
;                  Lockspots toons
;               Moracar (RI Pull Moracar)
;                  Lockspots toons
;               Pyrefist (RI Pull Pyrefist)
;                  Lockspots toons
;               Ra-Sekjet (RI Pull Rasekjet)
;                  Lockspots toons
;         Eryslai: The Bixel Hive (Not yet tweaked for Heroic)
;            Pathing through zone
;            Added:
;               Matron (RI Pull Matron)
;                  Lockspots toons
;               Anzarion (RI Pull Anzarion)
;                  Lockspots toons
;               Daishani (RI Pull Daishani)
;                  Lockspots toons
;               Bzzkill the Honeymonger (RI Pull Bzzkill)
;                  Lockspots toons
;               Aurorax (RI Pull Aurorax)
;                  Lockspots toons
;         Awuidor: The Nebulous Deep (Not yet tweaked for Heroic)
;            Pathing through zone
;            Added:
;               Glaucos of the Sink (RI Pull Glaucos)
;                  Lockspots toons
;               Nehalenea Frostbringer (RI Pull Nehalenea)
;                  Lockspots toons
;               Pontis Aqueous (RI Pull Pontis)
;                  Lockspots toons
;               Oceanus the Titan (RI Pull Oceanus)
;                  Lockspots toons
;               Aegaeon (RI Pull Aegaeon)
;                  Lockspots toons
;         Doomfire: Elements of Rage (Not yet tweaked for Heroic)
;            Pathing through zone
;            Added:
;               Spikesnot the Gall (RI Pull Spikesnot)
;                  Lockspots toons
;               Daedalus the Sunbird (RI Pull Daedalus)
;                  Lockspots toons
;               Manacrush (RI Pull Manacrush)
;                  Lockspots toons
;                  Jousts
;                  Targets Mana cages
;               Wrathflame the Chosen (RI Pull Wrathflame)
;                  Lockspots toons
;                  Kills Adds
;               Firemonger Rosnarga (RI Pull Rosnarga)
;                  Lockspots toons
;                  Kills Adds      
;         Vegarlson: Ruins of Rathe      
;            Pathing through zone
;            Added:
;               Glimmerstone (RI Pull Glimmerstone)
;                  Lockspots toons
;                  Moves to and kills Stones
;               Heaper (RI Pull Heaper)
;                  Lockspots toons
;               Slurpgaloop (RI Pull Slurpgaloop)
;                  Lockspots toons
;               The Monstrous Mudwalker (RI Pull Mudwalker)
;                  Lockspots toons
;               Pete Bog (RI Pull Pete)
;                  Lockspots toons

;v5.83 Changes 10-16-18
;   RQ
;      Added
;         The new "Travels" of Yun Zi - Having Fun Storming Lavastorm
;   RI
;      Modified
;         Plane of Innovation: Security Measures
;            Tweaked for completion of Daily TS Mission
;         Plane of Disease: Crypt of Decay
;            Tweaked for completion of Daily TS Mission
;         Torden, Bastion of Thunder: Lightning Strikes
;            Now auto completes harvesting on ice side
;            Tweaked for completion of Daily TS Mission
;         The Molten Throne: Hate's Essences
;            Tweaked for completion of Daily TS Mission
;         Plane of Innovation: Gears in the Machine
;            Toa the Shiny
;               Now will target self if Curses>1
;         Torden, Bastion of Thunder: Tower Breach
;            Keeper of Lore
;               Fixed a bug that would sometimes not move group members in
;         The Shard of Hate: Utter Contempt and Udder Contempt
;            MorgHorb and Topsirloin
;               Tweaked avoidances a little more
;            Estir, Twosome and Triumvirate and HerdMode Equivalent
;               Tweaked circle jousting a little more
;               Now Supports HerdMode:
;                  RI Pull Moosome
;                  RI Pull Cowtankerous
;   RI_Harvest
;      will now end with command RI_Harvest END
;   RITransmute
;      Added short command RIT
;      Now accepts unlimited arguments of the following
;         -b1
;         -bag1
;            Sets Bag 1
;         -b2
;         -bag2
;            Sets Bag 2
;         -b3
;         -bag3
;            Sets Bag 3
;         -b4
;         -bag4
;            Sets Bag 4
;         -b5
;         -bag5
;            Sets Bag 5
;         -b6
;         -bag6
;            Sets Bag 6
;         -l
;         -leg
;         -legendary
;            Sets Legendary
;         -f
;         -fab
;         -fabled
;            Sets Fabled
;         -myth
;         -mythical
;            Sets Mythical
;         -eth
;         -ethereal
;            Sets Ethereal
;         -mf
;         -mcf
;         -mcfab
;         -mcfabled
;            Sets MC Fabled
;         -ml
;         -mcl
;         -mcleg
;         -mclegendary
;            Sets MC Legendary
;         -m
;         -master
;            Sets Master
;         -a
;         -adept
;            Sets Adept
;         -e
;         -expert
;            Sets Expert
;         -noui
;            Hide's the UI (for use in Loop mode)
;               rit while running will show the ui
;         -loop
;            Loops transmute in 5s intervals
;         -start
;            Auto starts transmute
;v5.82 Changes 10-11-18
;   RI
;      Fixed a bug that would try to jump up for shinys that are below you instead of above you

;v5.81 Changes 10-10-18
;   RQ
;      Added
;         The new "Travels" of Yun Zi - Defrosting Everfrost
;         Against the Elements for Qeynos
;         Against the Elements for Freeport
;      Modified
;         Assumed Identity
;            Corrected spelling of quest update
;   RI
;      Modified
;         The Shard of Hate: Utter Contempt and Udder Contempt
;            MorgHorb and Topsirloin
;               Tweaked avoidances
;            Estir, Twosome and Triumvirate and HerdMode Equivalent
;               Tweaked circle jousting, will now joust circles flawlessly
;      Added
;         Torden, Bastion of Thunder: Storm Chase
;            Arkose (RI Pull Arkose)
;               Records and Clicks the correct Wands as needed
;            Oveld
;               Targets and kills storm rods
;               Targets and kills correct storm add
;               Moves named into correct storm
;   RI_Transmute
;      will now transmute things in stacks

;v5.80 Changes 10-2-18
;   RQ
;      Added
;         The new "Travels" of Yun Zi - Feerrott Not, I Shall Find You
;    RIMUI
;      Added RIMUIObj Method's, Member's and *Button's
;         member:string 3rdPointLine(float x1, float y1, float x2, float y2, float distance)
;            calculates the 3rd point in a line given point 1 (x1,y1) and point 2 (x2,y2) at distance away from point 2
;            returns x3,y3 as string
;   RI
;      Modified
;         Plane of Innovation: Masks of the Marvelous
;            Scrounger
;               Now sends toons to campspots based on Index in GroupArray from MainToon
;               instead of session number
;         Plane of Disease: Outbreak
;            High Dragoon Va'Liar
;               Added a 2nd set of lockspots for after the adds are killed
;            Rallius Rattican
;               Toons will now cancel casting upon port

;v5.79 Changes 9-25-18
;   RQ
;      Added
;         The new "Travels" of Yun Zi - To Zek With It
;   CoT
;      Added 10s wait before invoking
;   RI
;      Modified
;         Plane of Disease: Infested Mesa
;            Turned off StopForCombat on Bridge
;         Plane of Disease: The Source
;            Rancine
;               Solo only: now targets lesion of doom while jousted
;         Shard of Hate: Utter Contempt
;            Added
;               Ulvaug the Bloodfang (RI Pull Ulvaug)
;                  Toons will cast while moving
;                  Toons will joust into Ulvaug belly on curse
;                  Toons will joust behind on spray
;                  Auto targets adds
;                  Fighters and scouts will auto joust within melee of Blood of Ulvaug
;         Shard of Hate: Udder Contempt
;            Modified
;               Topsir
;                  Fixed spawning

;v5.78 Changes 9-18-18
;    RQ
;        Added (For Real)
;            The new "Travels" of Yun Zi - Disenchanting the Enchanted

;v5.77 Changes 9-18-18
;   RQ
;      Added
;         The new "Travels" of Yun Zi - Disenchanting the Enchanted
;   RIMUI
;
;      Added
;         All rimui buttons will now echo their underlying command structure to RIConsole
;         RelayGroup CheckBox
;            This will relay only to the toon clicking the button's currently set relaygroup
;            That is set in RI_Var_String_RelayGroup
;            RI sets this, you can also set it manually in console by typing relay all rg, when in your setup group
;   RI
;      Fixed a bug that was not sharing missions in SoH
;      Modified
;         Solusek Ro's Tower: The Obsidian Core
;            Balrezu
;               Fixed a bug that was not exiting the loop before expiration when
;               all the scorch fiends have been cleared
;         Shard of Hate: Utter Contempt
;            Added
;               Hateful Plate (RI Pull Hateful)
;                  Removes weapons as needed
;               Gruesome Twosome (RI Pull Twosome)
;                  Tries (it's very best) to joust Yellow Circles (have not found a way to read the actual circles)
;                  Kills Estir then Laxil'Vas
;                  Keeps appropriate adds up
;                  Cures correct toons
;                  Turns off AE's and Encounter Hostiles
;                  Turns on Singular Focus/Focused Offensive
;               Cantankerous Triumvirate (RI Pull Triumvirate)
;                  Tries (it's very best) to joust Yellow Circles (have not found a way to read the actual circles)
;                  Kills Estir/Laxil'Vas then Ragash'Ta
;                  Keeps appropriate adds up
;                  Cures correct toons when nox is up otherwise cures trauma
;                  Turns off AE's and Encounter Hostiles
;                  Turns on Singular Focus/Focused Offensive

;v5.76 Changes 9-13-18
;    RQ
;      Added
;         The new "Travels" of Yun Zi - Thundering Steppes By Steppes
;   RIMUI
;      Added RIMUIObj Method's, Member's and *Button's
;         *method CancelMaintained(... args)
;            Accepts an unlimited amount of args in sets of 2
;               string _ForWho, string _MaintainedAbiltyName
;      Modified RIMUIObj Method's, Member's and *Button's
;         *method UseItem(... args)
;            Fixed a bug that was ignoring this method
;         *method CancelMaintained(... args)
;            Fixed a bug that was ignoring this method
;   RZ
;      Fixed a typo in Plane of Innovation: Parts Not Included [Duo]
;   RI
;      Added
;         The Fabled Ruins of Guk: Halls of the Fallen
;                No Pathing for zone Yet
;                Lord Kurpep (RI Pull Kurpep)
;               Auto targets adds
;               Paths back from up top
;      Modified
;         Plane of Innovation: Parts Not Included
;            Fixit Omegatock
;               Moved LockSpot
;               Now Overload's systems in Duo
;               Now Auto targets scrap mites
;         Solusek Ro's Tower: The Obsidian Core
;            fixed a bug that was not looting the bodies while waiting
;            to engage balrezu
;         Torden Zones
;            Fixed pathing bug in Expert's after last named
;            Fixed a bug with Looting of last chest for RILoot
;         Shard of Hare
;            Morghorb
;               reversed changes

;v5.75 Changes 9-7-18
;   RQ
;      Added
;         The new "Travels" of Yun Zi - Run Nektulos Forest Run
;   RI
;      Modified
;         Plane of Innovation: Masks of the Marvelous
;            Ancient Clockwork Protocol
;               Will now be less persistent about grabbing the chest
;         Torden, Bastion of Thunder: Winds of Change
;            Fixed pathing issues in Expert
;            Expert will now exit from the top of the tower
;         Torden, Bastion of Thunder: Tower Breach
;            Fixed pathing issues in Expert
;            Expert will now exit from the top of the tower
;         Solusek Ro's Tower: The Obsidian Core
;            Added pathing at end for Shiny

;v5.74 Changes 9-4-18
;   RZ
;      Added
;         Plane of Innovation: Parts Not Included [Duo, Event Heroic and Expert Event]
;   RI
;      Modified
;         Solusek Ro's Tower: The Obsidian Core
;            Balrezu
;               Added code to clear out dead fiends before starting balrezu
;         Torden, Bastion of Thunder: Tower Breach
;            Keeper of Lore
;               Inserted a 2s wait to ensure toons are closer to mob to invoke MoveBehind
;         Plane of Disease: Outbreak
;            will now cast a PreHeal before running into water to pull Flesh Eater
;            Rallius
;               script will be more persistent about requipping main and secondary weps
;         Plane of Innovation: Parts Not Included
;            Added pathing for zone in RI
;            Fixit Megatock
;               changed main LockSpot
;               turned off MoveBehind
;               will now joust
;            Fixit Omegatock
;               Lockspot for entire group
;               Mages will dispell
;   RIMUI
;      now will auto add "" as needed to added arguments
;      Added RIMUIObj Method's, Member's and *Button's
;         *method ResetAllZones(string _ForWho)
;            Resets all Zones

;v5.73 Changes 8-28-18
;   RQ
;      Modified
;         The new "Travels" of Yun Zi - Commonlands, Uncommon Heart
;            Fixed a bug that was not grabbing the quest
;   RI
;      Modified
;         Plane of Disease: Infested Mesa
;            Fixed a bug that was not allowing RI to run Event Heroic

;v5.72 Changes 8-28-18
;   RQ
;      Added
;         The new "Travels" of Yun Zi - Commonlands, Uncommon Heart
;   RI
;      Modified
;         Plane of Disease: The Source
;            Rancine
;               Removed jousting in heroics
;   RIMUI
;      Added RIMUIObj Method's, Member's and *Button's
;         *method GrabShinys(bool _OnOff)
;            Turns RI's GrabShiny function on or off
;         *method SetShinyScanDistance(int _Distance=100)
;            Sets the distance to scan for shinies

;v5.71 Changes 8-22-18
;   RZ
;      Fixed a bug that was preventing unlimited looping
;      Will now reset all added zones before starting
;      Added Shard of Hate Zones
;   CombatBot
;      Will now ensure that Buffer:RI is running
;   RI
;      Will now ensure that Buffer:RI is running
;      Will now turn on SkipMobAttackHealthCheck on MainToon
;      Fixed a bug in quest sharing
;      Fixed a bug in Torden zones that would sometimes attempt
;      to run to and loot Fixed Chests before have key
;      Modified
;         Torden Bastion of Thunder: Winds of Change
;            Modified pathing
;         Torden Bastion of Thunder: Tower Breach
;            Modified pathing
;         Solusek's Ro: The Obsidian Core
;            Balrezu
;               Fixed a bug
;         Plane of Disease: Outbreak
;            Rallius
;               Non priest toons will attempt to use a Noxious Remedy if they have any
;         Plane of Disease: The Source
;            Rancine
;               Toons will now joust and target themselves when his root and dmg shield is up
;            Darwol and Wavadozzik Adan
;               Toons will now move closer to nests
;         Shard of Hate: Udder Contempt
;            Fixed pathing for killing Wicked Cows
;            Loin
;               Fixed a bug that was ending script
;            Taurine the Spiteful
;               Fixed a bug that was ignoring the yellow circles
;      Added Raid Coding
;         Culler of Bones (RI Pull Culler)
;            Jousting on appropriate toons
;            tanks need to keep named 30m away
;         Lord of Ire (RI Pull Ire)
;            grabs dagger and uses as needed on appropriate toon
;   RQ
;      Added
;         The "Travels" of Yun Zi - An Oasis For Your Thoughts
;         The "Travels" of Yun Zi - In a Kingdom Far Away
;         The "Travels" of Yun Zi - Echoes of the Past
;         The "Travels" of Yun Zi - Kunark or Bust
;         The "Travels" of Yun Zi - I Need to See Moors Places
;         The "Travels" of Yun Zi - Ice to See Velious
;         The "Travels" of Yun Zi - An Eternity Without You
;         The "Travels" of Yun Zi - Tears for Fears
;         The "Travels" of Yun Zi - An Altar-Nate Malice
;         The new "Travels" of Yun Zi - Antonica or Bust
;   RII
;      Added command line options:
;         -start
;            starts execute after load
;         -noui
;            Hides ui after load
;         -loop
;            continously loops execute

;v5.70 Changes 8-3-18
;   RI
;      Fixed a bug that was preventing auto missions sharing
;      Fixed a bug that would sometimes stop all Movement
;      Fixed a bug in CheckPreReqs function
;      Modified
;         Crypt of Dalnir: Ritual Chamber
;            Izzak
;               Fixed a bug that would occasionally miss a rune
;               Fixed a bug that would prematurely end code
;            Kly
;               Fixed a bug that was engaging challenge mode and going to wrong lockspot
;         Shard of Hate: Udder Contempt
;            Taurine the Spiteful
;               Tweaked the Yellow Circle jousting
;         Shard of Hate: Utter Contempt
;            Estir the Spiteful
;               Tweaked the Yellow Circle jousting
19
Bug Reports / A Stitch in Time, Part I pathing error.
« Last post by eq2player on January 15, 2019, 09:19:05 am »
Runs into wall continuously, manually making an arc to avoid the first mob and steering it around wall finds it lock spot then will resume correctly,after about 20-30 seconds. Does get hung up a few times with unable to see target errors.
20
General Discussion / Re: Login Recovery
« Last post by Herculezz on December 29, 2018, 12:29:37 am »
If you need assistance with login, best and fastest way to reach me is through discord at https://discord.gg/FT4VxMe
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