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71
Announcements / ISXRI - Archived Update Notes #5
« Last post by Herculezz on November 25, 2017, 04:08:13 am »
;v5.27 Changes 10-25-17
;   RQ
;      The City of Qeynos Timeline
;         fixed various bugs
;   RI
;      Lost City of Torsis: Reaver's Remnants
;         Modified the following Named Coding:
;             Dread Wraith
;               fixed a bug that was preventing the function from terminating

;v5.26 Changes 10-24-17
;   RI
;      Fixed a few bugs in named coding that could potentially cause an infinite loop
;   RIMUI
;      Added RIMUIObj Method's, Member's and *Button's
;         *method ResetZone(string _ForWho, ... args)
;            Resets Zones
;            Accepts an unlimited amount of args for arg 2
;               string _ForWho, string _Zone
;   RunInstances
;      Fixed a bug in ClickActor function
;      Added ReturnLOCS flag for Dat files to signify the end of the path before returning to the entrance
;         RI will not attempt to check any of the locs after this point in its FindClosestWaypoint Function
;      Lost City of Torsis: Reaver's Remnants
;         Added the following Named Coding:
;            A Spectral Beguiler
;               mages will absorb magic when needed
;            Residual Slime
;               Auto target list
;            Tzithrak
;               jousting and auto target list
;            Dread Wraith
;               jousting
;            Neh'Ashiir
;               jousting
;   RQ
;      Fixed a bug in Movement function that would sometimes cause stuttering when there was an unsummonable chest
;      Tower of the Four Winds Timeline
;         fixed a bunch of little bugs
;      Fixed some bugs in various Quests

;v5.25 Changes 10-6-17
;   RI
;      RIMUIObj Members and Methods
;         Changed TravelMap
;            fixed a bug that was not opening portals
;   RQ
;      Added
;         The Circle of the Unseen Hand Timeline
;   RZ
;      Stopped group follow on MoveToZoneIn function

;v5.24 Changes 10-5-17
;   RI
;      Crypt of Dalnir: The Wizard's Den
;         Modified Nazkra
;            changed maintoon lockspot and added targeting for aggro
;      Lost City of Torsis: The Spectral Market
;         Ongnissim
;            Fixed a bug that was only reading fighters and not Main toons
;      Added the Following Instances:
;         Crypt of Dalnir Ritual Chamber
;            Pathing and Named Coding (Up until the 3 Linked Named)
;         Kaesora Tomb of the Venerated
;            Pathing and Named Coding
;         The Ruins of Cabilis
;            Pathing and Named Coding
;         Mistmyr Manor
;            Pathing
;         Ravenscale Repository
;            Pathing
;      RIMUIObj Members and Methods
;         Changed TravelMap
;            fixed a bug that was not reading the last zone in the list
;   RPG
;      Fixed a bug
;   RQ
;      Added the Following Quests/Timelines:
;            Dark Mail Guantlets HQ Timeline
;            An Eye for Power
;            A Strange Black Rock
;            Gogas Afadin
;            The Bone Bladed Claymore
;            The Symbol in the Flesh
;            Kurns Tower Access Timeline
;            The Mysteries of TikTok
;            Othmir Great Divide Timeline
;            Ry'Gorr Keep Timeline
;            Shades of Drinal Timeline
;            Koada'dal Magi's Craft

;v5.23 Changes 9-9-17
;   RI
;      Added command RI E2
;         will display your prereqs for epic 2.0
;   RPG
;      Fixed the location of the portal, Again

;v5.22 Changes 8-29-17
;   RI
;      Fixed RIMUIObj Methods and Members
;         CheckEpic2PreReqs(string ForWho=ALL)
;            fixed a bug

;v5.21 Changes 8-29-17
;   RQ
;      Removed move to and loot chest (will still attempt to summon them)
;   RPG
;      Fixed zone expiration to coincide with DBG's fix for 125 days 6 hours bug.
;      Fixed portal location and added a check before moving to if portal exists in this location
;   RI
;      Added RIMUIObj Methods and Members
;         CheckEpic2PreReqs(string ForWho=ALL)
;            Lists epic 2 pre reqs for each archetype and whether they have been completed or not (excluding faction amount)

;v5.20 Changes 8-25-17
;   CombatBot
;      Fixed a bug that was ignoring disabled OnEvents status

;v5.19 Changes 8-24-17
;   RPG
;      Now will handle where the zone is reporting an expiration of 125 days 6 hours (even for setting timers).

;v5.18 Changes 8-23-17
;   RPG
;      Now will handle where the zone is reporting an expiration of 125 days 6 hours (to some extent, may not work for setting timers).

;v5.17 Changes 8-23-17
;   RPG
;      Now correctly chooses Underdepths in Zone list.


;v5.16 Changes 8-22-17
;   RPG
;       Will now recover from drop to Character Select
;       Modified the lockout timer to 3 hours
;   RQ
;       Added:
;           City of Qeynos Timeline (Including Scout, Priest and Fighter Archetype Quests)
;           Heritage Quests:
;               A Source of Malediction
;               The White Dragonscale Cloak
;           Jarsath Wastes Timeline
;           Ning Yung Retreat Timeline
;           Order of Rime Faction Timeline
;           Othmir Cobalt Scar Timeline
;           Othmir EW Faction Timeline
;           Tears of Veeshan Timeline
;           Tower of the Four Winds Timeline
;   RI
;       Added Command:
;           RICharList
;               Script to edit and save your RICharList.xml file
;       Modified Command:
;           UseItem
;               only uses items in your inventory now
;           Invite
;               with no toon name arguments or just the ForWho argument passed it will invite all open
;               logged in relayable toons to your group (works best with only 6 sessions logged in)
;   RunInstances
;       Lost City of Torsis: The Shrouded Temple
;           Modified pathing to help with getting stuck in a few spots
;       Arcanna'se Sprire: The Vessel of the Sorceress
;           Modified Sorceress
;               Added 4 lockspots and after 5s at each spot if a whirlwind is too close it will move
;   CombatBot
;       Added code to toggle ranged and melee auto attack when the game bugs and does not attack

;v5.14 Changes 7-11-17
;   RI
;      Fixed a bug in Revive   
;      Tweaked Move function
;      Added Commands:
;         RI_GroupLogin or RGL
;            Auto logs in groups of toons based on settings in ui or args sent via command line
;            (will also ensure you have enough sessions open if you are loaded via a ISBoxer Character Set)
;            usage: RGL (Brings up UI)
;            usage: RGL GroupAliasName (loads in group with corresponding group alias)
;            usage: RGL Toon1|Toon2|Toon3|Toon4|Toon5|Toon6 (auto loads in group in given order)
;   RQ
;      Added Shattered Seas Timeline
;   CombatBot
;      Fixed a bug that was not using the saved value for AutoDeity

;v5.13 Changes 7-1-17
;   RI
;      Fixed a version bug

;v5.12 Changes 7-1-17
;   CombatBot
;      Changed disable of CB in Battlegrounds lobby to wait
;      Moved AutoDeity script to a function of CB
;      Added UI Settings options for AutoSpend Deity options
;      Modified Accept Loot routine to only trigger at best every 5s
;      Added Combat Awareness for Channelers to allow casting while moving
;      Reenabled Face Mob in Combat for Skyshrine Guardian and Infiltrator
;      Added default profile for Skyshrine Infiltrator and abilities (Do abilitycheck after clearing when you have all the abilities)
;         you can also just download the Abiltycheck here http://www.isxri.com/skyshrineinfiltrator-AbilityCheck.xml
;   RunInstances
;      Added The Underfoot Depths Proving Grounds
;         Complete pathing for Skyshrine Guardian
;      Modified Brokenskull Bay: Bilgewater Falls
;         Added solo and advanced solo
;         Added Sig Quest Elements
;      Modified Zavith'Loa: The Hidden Caldera
;         Added solo and advanced solo
;         Added Sig Quest Elements
;      Modified Accept Loot routine to only trigger at best every 5s
;      Modified Lost City of Torsis: Spectral Market
;         Tweaked Merchant Caniz
;      Modified Arcanna'se Spire: Forgotten Sanctum
;         Removed plundering of the chandeleir
;   RI
;      Moved RILooter to a function of RI
;      Fixed a bug that would save over the RIMUICustom.xml file everytime RIMUI was loaded
;      Added Command RPG
;         usage: RPG (Brings up the ui)
;            Loops Solo PG while cycling toons with login/out (toons must be in Proving Grounds lobby)
;               also recovers from zone lockups and client crashes


;v5.10 Changes 6-16-17
;   CombatBot
;      Added Shed Skin as a Cure ability
;   RI
;      Disabled group invite auto accept in battlegrounds
;      Enabled RIMovement for Underfoot Depths PG

;v5.09 Changes 6-16-17
;   CombatBot
;      Added default profile for Skyshrine Guardian and abilities (Do abilitycheck after clearing when you have all the abilities)
;         you can also just download the Abiltycheck here http://www.isxri.com/skyshrineguardian-AbilityCheck.xml

;v5.08 Changes 6-6-17
;   RunInstances
;      Fixed a bug with looting

;v5.07 Changes 6-4-17
;   RIMUIObj Methods and Members
;      Fixed a bug in method Zone that was making it not function
;      Added
;         member:bool MaintainedEffectExists(string _MaintainedEffect)
;            will return TRUE if the _MaintainedEffect exists and is not hidden (accepts partial matches)
;      Modified
;         member:string DisplayStat
;         Method DisplayStat
;            Added alot more available stats:
;               
;   RunInstances
;      Crypt of Dalnir: Baron's Workshop
;         Added custom named:
;            The Frenzied Feeder (RI Pull Frenzied)
;               will kill Corpse Devourer's and Ravenous Gnasher's
;      Arcanna'se Spire: Forgotten Sanctum
;         Tweaked pathing and named pulling waypoints
;      Ssraeshza Temple: Inner Sanctum [Heroic]
;         Fixed all Pathing and Named Coding
;   CombatBot
;      Added pull pet back when mob is engaged and more than 15m away
;      Modified pet attack behavior when charm and possess essence are both active
;      Disabled annouces in battlegrounds
;      Added casting of summon_familiar upon death or if not maintained
;         if you do not have one equipped it will uncheck the setting on the settings tab
;      Fixed a bug that was not allowing the download of the default profiles when no profile exists
;      Disabled Face Mob in Combat while moving (if anyone has any qualms about this let me know)
;      Fixed a bug with beastlords and primals
;      Added toggle for beastlords to enable/disable Primal delay
;      Fixed a bug that would only use your regular server profiles in PG's on Halls of Fate server, now should work on all
;   RI
;      Fixed a bug in CheckCombat that would sometimes cause a toon to fly up forever

;v5.05 Changes 5-14-17
;   CombatBot
;      Fixed a bug that was causing the bot to attempt to cast hostile's when no killtarget exists
;      Fixed a bug that would not share missions in expert zones
;      Disabled Auto Target Aggro Mobs in Qeynos and Freeport (will add rest later)
;      Fixed a bug that would not cast on players in Battlegrounds
;      Added loading of regular profile file in Battlegrounds
;      Modified CancelInvis after combat for Battlegrounds
;      Disabled FaceMob in Combat in Battlegrounds since AutoAttack is disabled
;      Disabled Item casting in Battlegrounds
;      Disabled Heroic Opps in Battlegrounds
;      Disabled all Scripted movement in Battlegrounds (Use in game follow)
;   RunInstances
;      Added Raid Mobs:
;         Shanaira the Prestigous (RI Pull Shanaira)
;            Jousts between 0.355797,4.718675,-7.988738 and 9.978826,5.179579,22.060690 when you have
;               either the ring of blaze or venom on mages
;            Targets your illusion
;            Targets swarm and then shanaira
;      Added RIMUIObj Method's, Member's and *Button's
;         *method SetUISetting(... args) (Currently only works for Checkboxes on the Settings tab (More soonish tm))
;            Sets UISettings for CombatBot
;            Accepts an unlimited amount of args in sets of 3
;               string _ForWho, string _SettingName, string _OnOffToggle
;         *method SetInGameFollow(... args)
;            Sets In Game Follow
;            Accepts an unlimited amount of args in sets of 2
;               string _ForWho, string _WhoToFollow
;   RIMovement
;      Fixed a bug that would not engage RIFlyFollow when out of range of In Game Follow
;      Disabled all Scripted movement in Battlegrounds (Use in game follow)

;v5.04 Changes 4-23-17
;   RunInstances
;      Added Raid Mobs:
;         Slime (RI Pull Slime)
;            Jousts between 41.181149,-6.196420,-651.539246 and 48.976913,-6.196415,-647.433899 including tanks (releases tanks)
;         Black Reaver (RI Pull Blackreaver)
;            Jousts toon who has the detriment to the top of stairs and stays until gone   
;         Runelord Strathbone (RI Pull Runelord)
;            Targets self on curse
;         Chomp (RI Pull Chomp)      
;            Jousts between -323.196747,11.774687,317.118469 and -273.333435,11.774687,317.906952 including tanks (releases tanks)
;         Sentinel Primatious (RI Pull Primatious)
;            Jousts between -523.602600,11.180099,-56.043617 and -555.931274,11.180054,-25.864149 including tanks (releases tanks)
;            Targets self on correct curse
;      Added Lost City of Torsis: The Spectral Market [Heroic, Expert and Solo]
;         The Algae Fiend
;            Turning on Absorb Magic in Mage Profiles (make sure its actually in the profile)
;         Torsis Champion
;            Jousting
;         Ongnissim
;            Jousting
;         Pathing for entire zone
;      Added Lost City of Torsis: Reaver's Remnants [Heroic, Challenge Heroic, Expert, Expert Challenge and Solo]
;         Pathing for entire zone (no named coding exists yet)
;         Added handling of all quest elements for Kunark Ascending: Seeking Reassurance
;      Crypt of Dalnir: Baron's Workshop [Heroic, Expert, Solo]
;         Added Pathing for entire zone (grabbing the key must be done manually exept in Solo)
;         Added handling of all quest elements for Kunark Ascending: A Chosen Weapon
;      Crypt of Dalnir: Wizard's Den [Heroic, Expert, Solo]
;         Tweaked Nazkra
;            Solo zone will move closer to be able to pull her without a pet
;            Added turning off AE's and Turning on Singlar Focus
;         Added handling of all quest elements for Ghosts and Gooblins
;      Added Vaedenmoor Realm of Despair
;         Pathing for entire zone
;         Added handling of all quest elements for Kunark Ascending: A Nightmare Realized
;      Added Charasis: Maidens Chamber [Agnostic]
;         Pathing for entire zone
;         Added handling of all quest elements for Kunark Ascending: Resurrection Machination
;      Kaesora: Xalgozian Stronghold
;         Added handling of all quest elements for Kunark Ascending: Reading Assignment
;      Removed CoT from Main
;      Fixed a bug that was not pausing CoT when pausing RunInstances
;   CombatBot
;      Fixed some bugs in the Charmer function and added warden's ability
;      Fixed a bug that would rarely get some announce abilities in a death loop
;      Added Auto sharing of missions - Option on settings tab
;   RIMUI
;      Added Geomancer, Thaumaturgist, Etherealist, and Elementalist to ForWhoChecks
;      Added RIMUIObj Method's, Member's and *Button's
;         member ConvertAlias(string _AliasName)
;            Returns converted _AliasName to whats set in CombatBot (for usage in scripts and methods, etc)
;         *method SetMoveBehind(... args)
;            Sets MoveBehind options for CombatBot
;            Accepts an unlimited amount of args in sets of 4
;               string _ForWho, string _OnOffToggle, int _MoveHealth, bool _SkipMoveHealthCheck
;         *method SetMoveIn(... args)
;            Sets MoveIn options for CombatBot
;            Accepts an unlimited amount of args in sets of 4
;               string _ForWho, string _OnOffToggle, int _MoveHealth, bool _SkipMoveHealthCheck
;         *method SetMoveInFront(... args)
;            Sets MoveInFront options for CombatBot
;            Accepts an unlimited amount of args in sets of 4
;               string _ForWho, string _OnOffToggle, int _MoveHealth, bool _SkipMoveHealthCheck
;         *method RIPull(string _Named)
;            Engages RI scripting for Named specified
;         *method UplinkDisconnect(... args) 
;            Diconnects PC's from the uplink
;            Accepts an unlimited amount of args in sets of 1
;               string _PCName
;      Modified RIMUIObj Method's, Member's and *Button's
;         *method UplinkConnect(... args) 
;            now accepts an unlimited amount of args in sets of 1
;               string _PCName
;         *method Cast(... args)
;            now accepts an unlimited amount of args in sets of 3
;               string _ForWho, string _CastSpellName, int _CancelCast
;         *method CastOn(... args)
;            now accepts an unlimited amount of args in sets of 4
;               string _ForWho, string _CastOnSpellName, string _CastOnCastName, int _CancelCast
;         *method SetLockSpot(... args)
;            now accepts an unlimited amount of args in sets of 6
;               string ForWho, string X, float Y, float Z, int Min, int Max
;   RQ
;      Fixed a bug in Bathezids Watch Faction Crafting that was not creating the correct items.
;      Added the Kunark Ascending Adventure Timeline and all quests and instances required

;v5.03 Changes 3-30-17
;   RI
;      Fixed a bug with movement when in group with a merc
;   RI_Ascension
;      Fixed a bug that would cause geomancers to tweak out at the end of their line of movement
;   CombatBot
;      Fixed a bug in Announce that would announce casting even if you did not start casting ability
;      Added additional code to allow Etheral Conduit to be cast on a group member
;      Added Saving of Cast Verdict option for Inquisitors
;      Added Charm Control for Coercers and Troubadors on subclass tab
;      Fixed a bug that was resaving the Default Profiles every time CB was loaded
;   RunInstances
;      Lost City of Torsis: The Shrouded Temple [Event Heroic]
;         tweaked Meld of Haze
;         tweaked ZoneFile

;v5.02 Changes 3-25-17
;   RI
;      Changed the way RIMObj.Move handles stoping
;   RI_Ascension
;      Now handles movement for toons who have not completed the Sig Line.

;v5.01 Changes 3-24-17
;   RQ
;      Fixed a missing ZoneFile for Terrors of Thalumbra Crafting Timeline
;      Fixed a numerous amount of small bugs here and there, too many to list
;   AutoDeity
;      Will now spend points while in combat

;v5.00 Changes 3-16-17
;   RI
;      Moved Debug Variable from RunInstances to RI to be global
;      Renamed Debug variable to RI_Var_Bool_Debug to help with conflicts with other scripts
;      Fixed a bug in TravelMap
;   RunInstances
;      Crypt of Dalnir: Baron's Workshop
;         Haggle Baron Dalnir
;            Changed order
;   RZ:
;      Reduced the Lockout Timers for Spire zones to 90minutes
;   CombatBot
;      Fixed RIE on Items
;   Added:
;      RI_Ascension - Moves to and hails your ascension trainer to level or get scrolls (needs Cae'Dal Star and Wizard Portal in Guild Hall within 5 and 15 meters respectively of the Door) (for now only works if completed sig line)
;      RQ - runs quests or entire timelines that have been coded. (needs Cae'Dal Star, Travel Bell, Druid Summoner and Wizard Portal in Guild Hall within 5 and 15 meters respectively of the Door)
;         Added:
;            Sokokar Crafting Timeline
;            The Captain's Lament
;            Terrors of Thalumbra Crafting Timeline
;            Kunark Ascending Crafting Timeline
;            Greenmist Timeline
;            Mending of a Broken Land
;               A Message with Spirit
;               Into the Arena
;            The Never Ending Mending of a Broken Land (Repeatable)
;               More Message with Spirit (Repeatable)
;               Into the Arena (Repeatable)
72
General Discussion / Re: OnEvent
« Last post by blammo on October 30, 2017, 12:26:02 pm »
My On events is -

OnEvent:IncomingText Command:"Casting Implosion|RI_Obj_CB:Cast[Terrestrial Coffin,1]"

I keep meaning to put together some sort of Ascension chaining, but I'm hoping that CB does it for me first. Anyone want to share useful chains in the mean time?

73
General Discussion / Re: OnEvent
« Last post by Gar on October 27, 2017, 09:36:06 pm »
My On events is -

OnEvent:IncomingText Command:"Casting Implosion|RI_Obj_CB:Cast[Terrestrial Coffin,1]"
74
General Discussion / OnEvent
« Last post by blammo on October 27, 2017, 03:01:21 pm »
I've been fighting with this off/on for a long while. Can we get a quick example of how to use on Event to cast a spell on someone when they ask for it?

Thank you!

EDIT: Got help from Herc himself! :)

Basic idea: notify via /tell or /group that it's time to trigger a spell. watch for keywords, then trigger a spell.

on Notifier: Announce: (choose spell) Announce to Group : Annoucement : KeyWord
on Spellcaster: OnEvents : On Incoming Text : "KeyWord|RI_Obj_CB:CastOn[SPELL,ToonName,1]"

75
General Discussion / Re: RPG Cant Find Portal
« Last post by Herculezz on October 24, 2017, 06:15:29 pm »
this has been fixed, if it happens again i will look into dynamically finding the portal and moving to it
76
General Discussion / Re: irlogin Not found
« Last post by Herculezz on October 24, 2017, 06:14:56 pm »
RI_Update will usually fix any issues with missing xml files.
77
General Discussion / RPG Cant Find Portal
« Last post by Loastcause on September 05, 2017, 01:13:03 pm »
When you run RPG for the proving grounds it says it cant find portal. This is a new load i just purchased the software today and installed it, logs in fine the proving ground box pops up about 3 times then it says in the console cant find portal and the toon never moves.
78
General Discussion / Re: irlogin Not found
« Last post by dmlot621 on August 30, 2017, 12:16:35 pm »
same issue :p, and the game crashes most of the time i type in the log in info
79
General Discussion / irlogin Not found
« Last post by Ziaduz on August 24, 2017, 11:01:26 pm »
When trying to start RPG I receive irlogin not found and RPG closes out. Not sure what is going on but it seems that the dll i grabbed off your website at http://www.isxri.com/download.html is the issue.
80
Announcements / ISXRI - Archived Update Notes #4
« Last post by Herculezz on May 15, 2017, 12:55:04 am »
;4.992 Changes 3-8-17
;   RunInstances
;      Fixed a missing function bug

;4.991 Changes 3-7-17
;   RunInstances:
;      Added Expert Zones for Coded RI Zones
;   CombatBot
;      Fixed a bug that would not allow Ascension buffs to Cast
;      Fixed a bug that was incorrectly displaying some ability types
;      Fixed a range bug with Item Casting
;   AbilityCheck
;      Added Pathfinding Ability from AbilitiesTab
;   RI_Salvage
;      Fixed a bug that was not salvaging bag 4
;   RI_Transmute
;      Fixed a bug that was not transmuting bag 4
;   RunInstances & RI
;      Made some backend changes to allow for more robust code sharing

;v4.99 Changes 3-1-17
;   RI:
;      Added Large Ulteran Spire and Guild Portal Druid to Zone Button
;      Modified Zone button to only click the closest Actor in the list and not ALL
;      Fixed a bug in LootOptions
;   RunInstances:
;      Arcanna'Se Spire: Vessel of the Sorceress [Event Heroic]
;         Tweaked lockspot for Armor
;      Lost City of Torsis: Shrouded Temple [Event Heroic]
;         Turned off RI Balance Mobs
;         The Meld of Haze:
;            Tweaked LockSpot and Pathing
;            Added - Toon with closest mirage will wait to kill till all the other mirages are dead and the furthest away group member is closer than my mirage.
;      Added Crypt of Dalnir: Baron's Workshop [Heroic] (Pathing not Available yet just Named Scripts)
;         Added Tootooz (RI Pull Tootooz)
;            will point
;         Added Googantuan (RI Pull Googantuan)  (Starts near first valve at -423 1 -195)
;            will move to all valves and close them, then campspot and fight
;         Added Enchanted Sword and Shield (RI Pull Enchanted) (Spawn Named's first or script will autoend)
;            will joust Sword's Curse and cure shields and swords immunities
;         Added Haggle Baron Dalnir (RI Pull Baron) (Set group options to FreeForAll or LeaderOnly and Assign to Bard, and Engage fight then invoke pull command)
;            Lockspot for group, bard will get resources, craft and close the Forges
;   CombatBot:
;      Added the following RI_Obj_CB Member's:
;         member:int ConvertAbilityID(string _AbilityName) - returns the ID of the highest level of ability _AbilityName thats your level or lower
;         member:string ConvertAbility(string _AbilityName) - returns the Name of the highest level of ability _AbilityName thats your level or lower
;   RIMUI:
;      Added RIMUIObj Method's, Member's and *Button's
;         *method DisplayStats(... _Stats) - Displays stats passed in console (Stat must be Exact spelling, not Case sensitive)
;         member(string) DisplayStat(string _Stat) - Returns value of stat passed
;            available Stats:
;               Resolve,Fervor,AAXPModCap,TradeskillXPModCap,CombatXPModCap,AAXPMod,TradeskillXPMod,CombatXPMod,Lethality
;               LethalityPercent,PVPSpellDoubleAttack,Weapon_Damage_Bonus,SpellDoubleAttack,AbilityDoubleAttack
;               PvP_Critical_Mitigation,Defense_ToughnessPercent,Defense_Toughness,DPS,Run_Speed,Haste,Hate_Mod,Defense_Mitigation
;               Defense_MitigationPercent,Defense_Avoidance,Defense_AvoidanceBase,Defense_AvoidanceBlock,Defense_AvoidanceParry
;               CurrentStatus,LifetimeStatus,PowerRange,HealthRange,ConcentrationRange,Defense,Strength,Agility,Stamina,Intelligence
;               Wisdom,Physical,Elemental,Arcane,Noxious,Damage_Reduction_Physical,Damage_Reduction_Arcane,Damage_Reduction_Elemental
;               Damage_Reduction_Noxious,Damage_Reduction_Percentage_Physical,Damage_Reduction_Percentage_Arcane
;               Damage_Reduction_Percentage_Elemental,Damage_Reduction_Percentage_Noxious,Crit_Chance,Crit_Bonus,Ability_Mod,Potency
;               HP_Regen,Power_Regen,Double_Atk_Percent,Ranged_Double_Atk_Percent,AE_AutoAtk_Percent,Spell_Reuse_Spell_Only
;               Spell_Reuse_Percent,Spell_Cast_Percent,Spell_Recovery_Percent,Accuracy,Flurry,Critical_Mitigation,Shield_Effectiveness
;               Deflection_Chance,Primary_Damage_Range,Secondary_Damage_Range,Ranged_Damage_Range,Primary_Delay,Secondary_Delay
;               Ranged_Delay,Strikethrough,Houses,Dungeons

;v4.98 Changes 2-20-17
;   RI
;      Added the Following RI Commands:
;         RI UNLOAD   - Completely unloads extensions and all scripts
;         RI UNLOADEXTENSION   - Completely unloads extensions and all scripts
;         RI END (RIMUI,RIMOVEMENT,CB,RI,RIMOBHUD)   - Ends the pertaining script
;      Added (Now are persistent for entire time extension is loaded)
;         RI_Var_Bool_GrabShinys
;         RI_Var_Bool_WaitForShinys
;   WriteLocs
;      Fixed a bug that was not scrolling all the way down when adding an item to the listbox
;      Fixed an unneeded include bug
;   RunInstances
;      Added ability to run in any zone with your own ZoneFiles via ImportZoneFile command
;      Added RI_Var_Bool_BalanceTrash global BOOL - turns on/off RunInstances balancing of trash mob health
;      Arcanna'se Spire: Forgotten Sanctum [Heroic]
;         Fixed a bug on Caelan'Gael that would target charmed Protectors
;      Removed (Moved to RI)
;         RI_Var_Bool_GrabShinys
;         RI_Var_Bool_WaitForShinys
;   Combatbot:
;      RI_Obj_CB:
;         Added method CastWhileMoving(bool Enabled) - turns on and off casting while moving
;   RimUI
;      Added RIMUIObj Method's, Member's and *Button's
;         *method BalanceTrash(bool On)  - turns on/off RunInstances balancing of trash mob health
;         *method InitializeFactions(string ForWho=ALL)  - Retrieves faction data from server
;         *method DisplayAllFactions(string ForWho=ALL)  - Displays all faction data, will retrieve data from server if doesn't exist
;         *method TravelMap(string ForWho=ALL, string ZoneName, int ZoneOption=0) - Clicks ZoneName on TravelMap and Zones there (case insesitive and partial zone names are fine)
;         *method TravelMapPop(string ForWho=ALL) - Opens a UserInput widow and Clicks Name entered on TravelMap and Zones there (case insesitive and partial zone names are fine)
;         *method ScribeBook(string ForWho=ALL, string BookName) - Scribes the recipe book if it exists in your inventory (case insesitive and partial book names are fine)
;         *method GuidedAscension(string ForWho=ALL) - Applies Guided Ascension if it exists in your inventory and is useable
;         member(bool) FactionsInitialized()  - TRUE if faction data exists, FALSE if not, if not will start initializing
;         member(string) FactionName(int _IndexPosition)  - Returns exact name and case of Faction as shown in game, -1 means no data exists and will start initializing
;         member(int) FactionAmount(string _FactionName)  - Returns amount of faction for given faction name (must be exact spelling, case does not matter), -1 means no data exists and will start initializing
;         member(string) FactionKOS(string _FactionName)  - Returns KOS of faction for given faction name (must be exact spelling, case does not matter), -1 means no data exists and will start initializing
;            !!!!!! If anyone would like an example script showing how these work, ask on irc or on the forums. !!!!!
;      Added Bell's to Zone Button

;v4.97 Changes 2-4-17
;   RI_Transmute and RI_Salvage
;      Tweaked timing
;   CombatBot
;      Fixed a bug that was not Starting Heroic opp's when clicked

;v4.96 Changes 2-3-17
;   RI
;      Fixed a bug in Potion/Food/Drink/Poision Replenish/AutoConsumer

;v4.95 Changes 2-3-17
;   RI
;      GuildBuffs
;         fixed command to actually execute instead of echo, added a few more items and reduced the wait to 5s each
;      Reenabled Command
;         RI_Collection, usage RI_Collection Bag or RI_Collection Depot, will collect all collections in a depot or your bags that are not already collected
;      CoT
;         fixed a bug that would sometimes not engage the script
;      Potion/Food/Drink/Poision Replenish/AutoConsumer
;         updated to KA

;v4.94 Changes 1-31-17
;   RI
;      Added channeler to PreHeal command
;   RunInstances
;      Lost City of Torsis: The Shrouded Temple [Event Heroic]
;         fixed a bug that was prematurely ending the Haze fight when his Actor no longer Existed
;   CombatBot
;      fixed a bug that would sometimes cause abilities to double cast
;      fixed a bug with Beastlord that would sometimes cast a primal right after another when not at the correct savagery
;   RA
;      Fixed a bug that would sometimes cause the main not to run RI correctly or at the correct time

;v4.93 Changes 1-31-17
;   RI_AggroControl
;      fixed a bug that was not accepting arguments
;   RunInstances
;      Lost City of Torsis: The Shrouded Temple [Event Heroic]
;         fixed zone file

;v4.92 Changes 1-30-17
;   RimUI
;      Added Method and Button
;         method GuildBuffs(string ForWho=ALL) - Will click ToT and KA preorder clickie buffs with a 10s gap
;   RunInstances
;      Added Lost City of Torsis: The Shrouded Temple [Event Heroic]
;         pathing
;         CustomNameds:
;            Haze
;               will go kill your mirages (when they actually spawn)
;            Reaver
;               will go kill add for curse
;               will go get correct damage buff
;   WriteLocs
;      Added testrun command
;         will run the waypoints in the file, but ignore all other commands except wait
;            be careful this is not RI it doesnt do anything but run the zonefile
;            best to be done in an empty zone

;v4.91 Changes 1-23-17
;   RunInstances
;      Tweaked Arcanna'se Spire: Vessel of the Sorceress [Event Heroic]
;         Tweaked timing on Armor pull
;      Tweaked Arcanna'se Spire: Forgotten Sanctum [Heroic]
;         Fixed targeting bug with Lachina and Protectors
;      Added ZoneFile for The Frillik Tide
;   AbilityCheck
;      Added Summon: from Abilities Tab for Diety Pets

;v4.90 Changes 1-22-17
;   RunInstances
;      removed auto turn on/off of consuming drinks/potions
;      changed some backend code used in determining who is the main and who are not
;      added global boolean RI_Var_Bool_PauseMovement to pause all movement in RunInstances
;      Added The Frillik Tide (Early Alpha Release, please post bugs to Forums or Forge)
;         full zone completion in ~5mins
;      Added Xalgozian Stronghold [Solo]
;         includes killing the writ of war if you are on that quest
;      Tweaked Xalgozian Stronghold [Heroic]
;         Vihgoh
;            Turned off All AE's and Encounters and Turned on Singular Focus/ Subtle Strikes
;         Tweaked pathing
;      Tweaked Arcanna'se Spire: Vessel of the Sorceress [Event Heroic]
;         Timing
;         The Armor of Sul
;            Will move out of center when increments are gone
;      Tweaked Arcanna'se Spire: Repository of Secrets [Heroic]
;         Tabor'Zaai
;            Each toon does their own targeting
;      Tweaked Arcanna'se Spire: Forgotten Sanctum [Heroic]
;         Caelan'Gael
;            added crouch and walk for duration of fight
;      Tweaked The Crypt of Agony [Agnostic]
;         Pathing and timing
;   RZ
;      Fixed new zones for 6 hour timers
;   ShareMissions
;      Converted to new QuestJournalWindow System
;   DeleteMissions
;      Converted to new QuestJournalWindow System
;   Added RI_Transmute
;      Transmutes as per settings in ui
;   Added RI_Salvage
;      Salvages as per settings in ui
;   WriteLocs
;      Fixed a bug in Default ZoneFile Name when theres a ","
;   RIMovement
;      Fixed a bug with Landing in RIFlyFollow
;   RIMobHud
;      updated to new actor query system
;   CombatBot
;      Fixed a bug that caused,when flying would not save profile
;      Added new methods to RI_Obj_CB
;         method DoNotCastAE(bool Enabled) - Will prevent the bot from casting AE's
;         method DoNotCastEncounter(bool Enabled) - Will prevent the bot from casting Encounter Spells's
;      Temporarily disabled summon mount in cast stack (you can still use the RimUI button)
;      Fixed Auto Attack Timing Object
;   RI_AbilityCheck
;      fixed a bug that was not tagging Unda Arcanus Spiritus and Dagger Storm as ae's
;   RA
;      Fixed a bug with loading zonefiles
;   RimUI
;      Added Buttons and Methods:
;         method UplinkConnect(string PCName)  - connects PCName to the uplink (make sure the firewall is allowing and in innerspace config the pcnames are set correctly and ports are correct)
;          method UplinkList  - lists in the console all PC's connected to the uplink
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