Welcome, Guest. Please login or register.

Login with username, password and session length



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - woozy

Pages: [1]
1
Bug Reports / Ning Yung Retreat timeline
« on: May 06, 2018, 12:09:44 am »
I'm trying to run it for priest 2.0 and I get an error "Missing Zonefile" for it. Is there a way to download this file?

2
General Discussion / Easiest 2.0 factioning?
« on: April 26, 2018, 01:35:56 pm »
I've been putting it off for way too long but I need to get a 2.0 done on my second account, preferably with the help of RI. I was going to do a mage first, a necro, but the Bastion factioning is painful. I'm wondering if any other archetypes such as priest or scout (forget fighter because it's so difficult to do without help) can get all the factioning done by RI, and if so which one is probably the easiest to do?

After that I can use the bauble on that account to skip factioning for the rest of those toons. I hope I'm making sense.

3
Bug Reports / Lots of bugs
« on: April 19, 2018, 02:15:54 pm »
Okay so I've been making a list of all the times the various quests bug out when using RQ. Some of them may be related to the custom UI I'm using (Drums, it's being updated by someone other than Drumstix lately), but I'm not sure. I know for one of them it's likely a UI thing: I can't have collections set to open the collection window when I loot a new one. Bringing up the collection tab (but not adventure, achievement, etc.) while RQ is running will bring up the browser for some reason. It's a minor issue as I can just not have it open and then deal with them later.

Anyway, here's the rest of the list. Some may be outdated but the vast majority are still happening. Unless I state otherwise, these bugs always happen.

Sol Ro Obsidian
The biggest problem (for both Sol Ro zones) is when it goes after shinies it'll frequently go directly to them, which can result in them running into lava.

Molten: Big mess. Both toons keep trying to mess with rocks, take a lot of damage, heals stop for some reason. EDIT: last time I ran this zone it seemed to be okay, so maybe it's been fixed? Won't know for sure until I run it a couple more times.

Balrezu: nothing happens after Bal first ports away and adds are killed, does not click on anything and group dies. Then it assumes Balrezu was killed and tries to go to next fight. This doesn't happen always but it's happened more than once.

Monolith: Why not take the teleport right by Estryxia instead of running the long way around? (yes this is a suggestion and not a bug)


Pride Pakiat faction:
Keeps trying to kill stonestalkers for Can't Step in the Same River Twice, Twice. This has gone on for a very very long time and it doesn't seem to stop, therefore it doesn't do other repeatable, either (The Missing Heart Leaves Another Hole). This seems to have the same issue for "The River Job" later, it'll be stuck on stonestalkers.

The Desired Golden Vessel: does not drop to correct location to use divining device, sometimes. This can be an issue of the locations for the updates varying slightly.

Vexing the Golden Coin: misses update locations (they can vary a bit), sometimes it tries to repeatedly pick up coin which causes the NPC that "steals" it to keep respawning before it can finish its script. Doesn't always happen.

Music from the Elder: Not going to correct locations and/or not getting dialog for quest turn-in correctly. (haven't run this in a while so it could be fixed by now)

Consoling the Souls: After hailing first entrapped spirit, toon stays in place and targets next one from afar, and tries to hail them. Sometimes it won't move, just stays there and keeps hailing. For the repeatable version it's very hit and miss, will not do the quest correctly about half the time but will keep running to next location (because it didn't get a previous update, it won't see the next souls and wind up returning to NPC and running the path all over again).



ToT Crafting:
Does not see mats in bag we get from PoP TS line (Artisan's Harvest Stash) so it keeps giving a popup saying I need those mats.
Underfoot Defender: When it enters the special instance, it just walks in one direction no matter what (and doesn't cast the illusion). Exiting and reentering can fix it, and it'll use illusion and turn in quest. But then it won't start Subtunarian Subterfuge, just start walking NW again.
Scanning the Seals: Doesn't always happen, but frequently my toons will get stuck running around in this quest (but not in others). It seems to be a specific loc, next time I run the ToT line I'll try to remember to get the loc if you need.


KA Crafting
Into the Spire: After zoning into Spire, it starts running south, against wall. Zoning out and back in sometimes fixes it but not always.

A Finding Charm: lands too far away to hail injured goblin, winds up returning and needing quest to be finished manually.

Search and Rescue: keeps trying to run into cave to Nu'roga, where it gets stuck running against a wall. Temporary solution seems to be to run into "center" tunnel. It'll pause there for a bit and then try running to NPC, however you have to help guide it or it'll get stuck running there as well.


KA Adventure
Kunark Ascending: History in Stone: After getting updates the toon will run around for hours. Is it trying to get language quest? Can it check to see if the quest is completed already? Sometimes I've ran it manually in order to get access to Geomancy trainer (if that toon has done KA crafting first so they're not KOS).

4
Bug Reports / KA: Beyond the Veil
« on: February 03, 2018, 05:21:31 am »
I've noticed at least 2 issues with RQ running Beyond the Veil. The first one is after the first step when it hails the NPC in Kelethin/Neriak and then makes its way to Thalumbra. Initially the pathing goes wrong and it just flies right into the big barrier of rock in the middle of the zone, slowly creeping to the right until it gets into Outer Maldura. Then it'll start creeping the other way, still trying to fly through the rock, and eventually it'll correct itself and fly around it all. This has happened with 3 different toons so far so I know it's not just some outlier. I forgot to debug to see if anything's there, next time I'll try to remember.

Okay then it eventually reaches Queen Alwenielle and she sends me after the blushing umbrites. When my toon gets there they get stuck, as in I have to pause it and get them in the correct position and then it'll keep going. The problem appears to be that it flies over certain objects and then drops to reach the umbrites, instead of flying underneath the objects before dropping, if that makes sense.

Thanks for your time! Let me say again that I love this program.

5
Bug Reports / PG: doesn't move forward while in background
« on: December 30, 2017, 03:42:20 pm »
Hello, I'm new to this so bear with me. I've only tried PG so far, but for some reason it won't move forward if I have it in the background. I had changed some of the movement keys from the default but I changed them back, WASD for moving and numlock for autorun. Is there anything else I need to change to get it to move?

Pages: [1]