ISXRI
General Category => Announcements => Topic started by: Herculezz on December 05, 2021, 04:07:51 am
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;v6.57 Changes 11-20-21
; CombatBot
; Fixed a bug that was not using Cure Potions AKA ... Remedy or Cure ... correctly
; RQ
; Added:
; YunZi
; Traveler's Holidays - We Need a Hero!
; Modified:
; The Grandiose Wordsmith Pursuance
; Fixed a word spell correction from DBG that was not triggering conclusion of the fables
; RI
; Modified
; Echo Caverns: Fungal Foray
; Fixed a looping pathing bug
; Shadeweaver's Thicket: Untamed Lands
; Sotek
; Will now make sure to turn Hostile and NamedHostile's back on at the end of the fight
; Desolator
; Now will only joust if Desolator is within 30 and will cast while moving
; Shadeweaver's Thicket: Loda Kai Isle
; Killmaster Kayzen
; Will now wait to target Kayzen until he is within 10 of each designated Lockspot for each stage
; Savage Weald: Fort Grim
; Modified Pathing
; This should fix a bug that was not engaging Nacisroc Coding
;v6.56 Changes 11-11-21
; RQ
; Added:
; YunZi
; Traveler's Holidays - Deadly Nights
; CombatBot
; Fixed a bug that was ignoring Skip AE checks and Skip Enc checks on Settings Tab
; RI
; Modified
; Echo Caverns: Fungal Foray
; Will now wait for Zugu's spawn mobs to appear then kill them
; Savage Weald: Fort Grim
; Fix a bug that was skipping named coding for Nacisroc
; Felnir the Shadow Prowler
; will now wait until a moor wolf is within 10 before targeting
; to ensure they are near pire when they die
; Overseer
; Fixed a bug with loading saves on first time logging in
;v6.55 Changes 11-2-21
; RQ
; Added:
; YunZi
; Traveler's Holidays - Oceans for the Oceanless
; Traveler's Holidays - Under a Burning Sky
; Traveler's Holidays - Gears and Gadgets
; RI_Overseer or RIO
; Modified Grab Charged Quests to now pull from a list on a Grab Quests Window
; Please click Choose Quests and add which quests you want to add
; Dont forget to Save as either Default or Toon on the main RI_Overseer window
; CombatBot
; Fixed an issue that would not cast on Certain mercs
; RII
; Fixed an issue with items that have [] in the name
; RI
; Fixed a bug in the HailActor Function that would sometimes not set the correct Actor
; when using -NumberofResponses or -ResponseNumber Arguments
; Added:
; Shadeweaver's Thicket: Loda Kai Isle
; Pathing throughout zone
; Killmaster Kayzen
; Moves to correct spots to kill shadeweavers
; Moves to next shadweaver as needed
; Autotargets grunts
; Nimble Rodderick
; Just kills him
; Taja Verath
; Jousts out to cure arcane
; Autotargets Tigers
; Vasty Deep
; Pathing throughout zone (turn on grabshinies to complete daily and weekly quests)
; Palovina
; Auto targets adds
; Moves to correct tube to get cured
; Vulgrat
; Auto targets adds
; Jousts
; Pulls spiders
; Francine
; Auto targets adds
; Picks up and moves cauldron to next room (Solo && Heroic I)
; Interrupts and needs manual movement of cauldron (Heroic II)
; Viktor
; Auto targets and kills correct book
; Moves to portal and ports to finish him off
; Handles familiars (Heroic II)
; Nogrovska
; Moves to cyclone and changes Golem
; Moves back and kills golem
; Moves to land or water to get cured
; Cures correct curse
; Labomination (Not coded for Heroic II)
; Cures correct curse (Heroic II)
; Moves to, spawns and engages correct add to get correct damage type
; Kills current add before moving to next (Not coded for HO and Heroic II)
; Modified:
; Shar Vahl: Siege Break
; An'Kaas Fer'Zethon
; Bard will move to grab and place crates on fire
; Venomess Tshakez
; MainToon will stand 20m away from rest of group to avoid AoE
; Echo Caverns: Quarry Quandary
; Chief Broglyn
; Moved his LockSpot
; Scyphodon
; Fixed a bug that was not turning off AE's
; Savage Weald: Chaotic Caverns
; Spelobanzeothitem
; Fixed a bug that was targeting a random whirling at the end of the fight
; Shadeweaver's Thicket: Feral Reserve
; Modified pathing
; The Poached Poacher
; will now ask pets to back off and stay here while spawning poacher
; Echo Caverns: Fungal Foray
; Now uses puffballs to spawn Zugu
; Vinzerah Ral'Moor
; Now targets and kills crystals and anima's
; Fungus King Cremini
; Now uses puffballs to spawn and throughout fight
;
; RZ
; Added RZ LopingPlains or RZ LP
; will move you and your group to loping plains vasty deep portal using fast travel
; Added:
; Shadeweaver's Thicket: Loda Kai Isle [Solo]
; Shadeweaver's Thicket: Loda Kai Isle [Event Heroic]
; Shadeweaver's Thicket: Loda Kai Isle [Expert Event]
; Echo Caverns: Fungal Foray [Heroic]
; Echo Caverns: Fungal Foray [Expert]
; Savage Weald: Fort Grim [Event Heroic]
; Savage Weald: Fort Grim [Expert Event]
; Shadeweaver's Thicket: Feral Reserve [Heroic]
; Shadeweaver's Thicket: Feral Reserve [Expert]
; Shar Vahl: Siege Break [Heroic]
; Shar Vahl: Siege Break [Expert]
; Vasty Deep [Solo]
; Vasty Deep [Heroic I]
; Vasty Deep [Heroic II]
;v6.54 Changes 10-14-21
; RQ
; Added:
; YunZi
; Traveler's Holidays - The Meaning of Mischief
; RI_Overseer or RIO
; Added a few missing quests
; RIW
; Added Arguments:
; riw -currentquest or -cq
; will load RIW using quest mode with the current active eq2 quest
;v6.53 Changes 10-5-21
; RQ
; Added:
; YunZi
; Traveler's Holidays - More than Beer?
; RZ
; Modified RZ Baubles or RZ B
; Now uses Fast Travel
; Fixed a pathing bug
; Will call to guild hall when done to avoid stacks of bots
; Added:
; Echo Caverns: Quarry Quandary [Heroic]
; Echo Caverns: Quarry Quandary [Expert]
; Savage Weald: Chaotic Caverns [Heroic]
; Savage Weald: Chaotic Caverns [Expert]
; Shadeweaver's Thicket: Untamed Lands [Heroic]
; Shadeweaver's Thicket: Untamed Lands [Expert]
; Echo Caverns: Zelmie Sortie [Event Heroic]
; Echo Caverns: Zelmie Sortie [Expert Event]
; RI
; Modified
; Echo Caverns: Quarry Quandary
; Added Heroic and Expert to RI
; The Needlite Queen
; Fixed a targeting bug
; Fixed a bug that was not dispelling on mages
; Scyphodon
; Modified so only MainToon will cast Magic Sugar while others target through them
; Savage Weald: Chaotic Caverns
; Added Heroic and Expert to RI
; Brutal Bloodbath
; Toons will no longer move behind
; Mages and Wardens will now dispel
; Appropriate toon will joust
; Spelobanzeothitem
; Mages and Wardens will now dispel
; Now jousts reel
; Morbigog
; Toons will no longer move behind
; Now jousts down under
; Tashakhi
; Changed lockspot
; Toons will now move to correct bubble
; Correct toon will be cured
; Shadeweaver's Thicket: Untamed Lands
; Added Heroic and Expert to RI
; Sotek
; Now auto targets a Gor Taku raider
; Spiritist Karina
; Turned off cures
; Now destroys the jawbone if in your inventory
; Desolator
; Will now move to safe spots near the port spots
; Will repair weapon
; Jousts
; Mages and Wardens will now dispel
; Echo Caverns: Zelmie Sortie
; Added Event Heroic and Expert Event to RI
; Steena Dragonflyer
; Fixed a bug that was not always moving behind
; Changed targeting to Ants
; Frindel Sporemiser
; Will now target self during death cap
;v6.52 Changes 9-29-21
; RI_Overseer
; Added remaining Agents for Season 3
;v6.51 Changes 9-28-21
; RQ
; Added:
; YunZi
; Traveler's Holidays - Evoking Love
; RI_Overseer
; Updated for Season 3 (May be missing some Agents, will be added as i get the data)
;v6.50 Changes 9-21-21
; RQ
; Modified:
; Familiars Wild
; Changed the code to match the Fast Travel change to The Blinding
; - I am confident there are several to a few dozen other quests
; That are broken by this change by DBG, if anyone knows them
; please let me know or post in the bugs channel
; YunZi
; Traveler's Holidays - Getting a Feel For Frostfell
; Moved the quest to the top of the list box for easier access
;v6.49 Changes 9-21-21
; RQ
; Added:
; YunZi
; Traveler's Holidays - Getting a Feel For Frostfell
;6.48 Changes 1-26-21
;************** Happy New Year **************
; RI_Overseer
; Added access for free members to prevent crashing on load of extension
; RZ
; RZ B or RZ Baubles will move via fast travel or baubles if you have some
; and replenish your Baubles to 20
; RZ SW or "Savage Weald" will move to Savage Weald using Will of the Weald
; RZ FM or "City of Fordel Midst" will move to Echo Caverns atrium using Will of Echo Caverns
; RZ SV or "City of Shar Vahl" will move to a common point between both instance doors using Spirit of the Vah Shir
; If you are out of any of the above baubles RZ will automatically call RZ Baubles and replenish them for you
; Added:
; Echo Caverns: Fungal Foray [Solo]
; Echo Caverns: Quarry Quandary [Solo]
; Echo Caverns: Zelmie Sortie [Solo]
; Savage Weald: Chaotic Caverns [Solo]
; Savage Weald: Fort Grim [Solo]
; Shadeweaver's Thicket: Feral Reserve [Solo]
; Shadeweaver's Thicket: Untamed Lands [Solo]
; Shar Vahl: Siege Break [Solo]
; RQ
; Added:
; City of Fordel Midst Side Quest Timeline
; Paludal Disposal
; Trouble in Haven
; Pryce On Their Heads
; Help for Hildreth
; Grains of Truth
; Echo Caverns Side Quest Timeline
; A Miner Threat
; Lichen that Venom
; Lives in the Balanzite
; Her Celial Theories (This quest may need babysitting, due to the horrible landscape in that area)
; Fungus Groove (This quest may need babysitting, due to the horrible landscape in that area)
; Savage Weald Side Quest Timeline
; Every Rosg Has Its Thorn
; Savage Camo
; Shadeweaver's Thicket SidequestTimeline
; Fleshless Tongue Untied
; -Make sure you have Open on Loot set for Shinys
; Fortune Fails the Bold
; Modified
; Reign of Shadows: Vexing Challenge
; Fixed a bug that would sometimes not end path function for runes
; RI
; Added WFLNC to all Last Nameds
; Added:
; Shar Vahl: Siege Break
; pathing throughout zone
; Added:
; Obscura Zun'Xakra (RI Pull Obscura)
; Lockspots toons
; Autotargets adds
; Do'om Calamitus (RI Pull Calamitus)
; Lockspots toons
; Moves to and kill's 9 of 10 Adds
; An'Kaas Fer'Zethon (RI Pull Zethon)
; Lockspots toons
; Autotargets adds
; Moves back to hallway on port
; Venomess Tshakez (RI Pull Tshakez)
; Lockspots toons
; Autotargets adds
; Enforcer Yisith (RI Pull Yisith)
; Lockspots toons
; Autotargets adds
; Moves away from posion circles
; Echo Caverns: Zelmie Sortie
; pathing throughout zone
; Added:
; Kwillix Quickshot (RI Pull Kwillix)
; Lockspots toons
; Autotargets adds
; Steena Dragonflyer (RI Pull Steena)
; Lockspots toons
; Autotargets adds
; Moves behing as needed
; Frindel Sporemiser (RI Pull Frindel)
; Lockspots toons
; Autotargets adds
; Moves out of circles
; Modified:
; Savage Weald: Fort Grim
; Modified:
; Ulcine Nacisroc (RI Pull Nacisroc)
; Now jousts white circles
; Chief Gadzuuks (RI Pull Gadzuuks)
; Now jousts white circles
; Felnir the Shadow Prowler (RI Pull Felnir)
; Moves behind as needed
; Savage Weald: Chaotic Caverns
; modified pathing
; Echo Caverns: Fungal Foray
; modified pathing to avoid the cart
; Echo Caverns: Quarry Quandary
; Modified:
; Scyphodon
; Fixed a bug that would sometimes reapply buff too early
; Changed coding for the changes DBG Made to the cane
; Savage Weald: Untamed Lands
; Modified
; Sotek
; Will not cast Hostile or Named Hostile until we are back at lockspot
; Healers will prioritize cures above all else
; Will cancel lockspot while you or your partner (real or merc) are Inflicted with Arcane
; Will now use arcane cure regardless if you have merc (those slow bastards)
; Will not send pets in for attack and will have pets stay back at lock spot
;v6.47 Changes 12-25-20
;************** MERRY CHRISTMAS **************
; RI
; Fixed a bug in the path function
; Modified:
; Echo Caverns: Fungal Foray
; Modified Pathing
; RQ
; Modified
; Lost Memories
; Fixed a bug that would sometimes miss talking too the memory
;v6.46 Changes 12-25-20
;************** MERRY CHRISTMAS **************
; Overseer:
; Fixed a bug that was not using the following agents:
; Thomasina Fe'Qar
; Ugar Malshadow, Guardian of the Blades
; Yalno Accelerato, the Dark Star
; CombatBot:
; Fixed a bug that was casting Septic Strike instead of Septic Strike II
; RQ
; Added:
; Reign of Shadows Timeline
; Grown Up Solution
; Never Let You Echo
; Save the Last Blast For Me
; Reign of Shadows: Whispers of the Gods
; Reign of Shadows: Echoes In the Deep
; Reign of Shadows: Mapping the Dark
; Reign of Shadows: Echo the Distance
; Reign of Shadows: Facing the Savage Beast
; Reign of Shadows: Spirited Attacks
; Reign of Shadows: Shadow on the Vahl
; Reign of Shadows: Whispered Blessings
; Reign of Shadows: Vexing Challenge
; Reign of Shadows: Against Thal Odds
; RI
; Added:
; (ALL boss fights this xpac in Solo will use Cure Pots if you have them)
; (Some require it, therefore its best you have a good amount of all of them)
; Echo Caverns: Quarry Quandary (Not optimized for heroic)
; Pathing throughout zone
; Added:
; Undertaker Zemilox (RI Pull Zemilox)
; Lockspots toons
; Autotargets adds
; The Needlite Queen (RI Pull Needlite)
; Lockspots toons
; Autotargets adds
; Dispels
; Broglyn (RI Pull Broglyn)
; Lockspots toons
; Autotargets adds
; Killmodo (RI Pull Killmodo)
; Lockspots toons
; Autotargets adds
; Scyphodon (RI Pull Scyphodon)
; Lockspots toons
; Autotargets adds
; Auto handles cane
; Echo Caverns: Fungal Foray
; Pathing throughout zone
; Added:
; Corrupted Construct (RI Pull Construct)
; Lockspots toons
; Jousts
; Vinzerah Ral'Moor (RI Pull Vinzerah)
; Lockspots toons
; Autotargets adds
; Shadowphage(RI Pull Shadowphage)
; Lockspots toons
; Autotargets adds
; Sporefiend Zugu (RI Pull Zugu)
; Lockspots toons
; Autotargets adds
; Fungus King Cremini (RI PullCremini)
; Lockspots toons
; Autotargets adds
; Jousts
; Savage Weald: Chaotic Caverns
; Pathing throughout zone
; Added:
; Brutal Bloodbath (RI Pull Bloodbath)
; Lockspots toons
; Autotargets adds
; The Spelobanzeothitem(RI Pull Spelobanzeothitem)
; Lockspots toons
; Autotargets adds
; Forblarg the Foul (RI Pull Forblarg)
; Lockspots toons
; Autotargets adds
; Morbigog(RI Pull Morbigog)
; Lockspots toons
; Autotargets adds
; Shred of Tashakhi (RI Pull Tashakhi)
; Lockspots toons
; Autotargets adds
; Savage Weald: Fort Grim
; Pathing throughout zone
; Added:
; Ulcine Nacisroc (RI Pull Nacisroc)
; Lockspots toons
; Autotargets adds
; Chief Gadzuuks (RI Pull Gadzuuks)
; Lockspots toons
; Autotargets adds
; Felnir the Shadow Prowler (RI Pull Felnir)
; Lockspots toons
; Autotargets adds
; Shadeweaver's Thicket: Feral Reserve
; Pathing throughout zone
; Added:
; Greeneyes (RI Pull Greeneyes)
; Lockspots toons
; Autotargets adds
; Hopper the Blood-Drenched (RI Pull Hopper)
; Lockspots toons
; Autotargets and moves to adds
; The Poached Poacher (RI Pull Poacher)
; Moves to and clicks spirit beast at 50
; Thraxinae (RI Pull Thraxinae)
; Lockspots toons
; Autotargets adds
; Kovari Twins(RI Pull Kovari)
; Lockspots toons
; Autotargets and moves to anchors
; Autotargets adds
; Shadeweaver's Thicket: Untamed Lands
; Pathing throughout zone
; Added:
; Goretilla (RI Pull Goretilla)
; Lockspots toons
; Autotargets and moves to adds
; Sotek (RI Pull Sotek)
; Lockspots toons
; Nok Hakka (RI Pull Hakka)
; Lockspots toons
; Spiritist Karina (RI Pull Karina)
; Lockspots toons
; Autotargets and moves to adds
; Desolator (RI Pull Desolator)
; Lockspots toons
; Moves to and clicks the "right" portal
;v6.45 Changes 12-17-20
; RQ
; Modified:
; Through the Belly of the Beast
; Fixed a bug that would zone into the wrong zone
;v6.44 Changes 12-17-20
; RQ
; Modified:
; Piercing the Darkness: A Very Fortunate Turn of Events Part II
; Fixed a bug that would not end the path function for the harvests
; Piercing the Darkness: Gifts from the Great Beyond Part II
; Fixed a bug that would not end the path function for the harvests
; Added:
; Reign of Shadows Tradeskill Timeline (Requires 2 Portable Workbench)
; The Delineation of Method
; Through the Belly of the Beast
; Paying the Piper
; The Grumbling
; - This quest may need a little babysitting the devs decided to put those mushrooms
; in some harder to reach places for a bot
; Tiptoe Through the Shadows
; The Grandiose Wordsmith Pursuance
; Ennoblement of Penitence
; Dark Side of the Dark Side
; - This quest may need a little babysitting when harvesting the resources
; sometimes it can get caught up on a branch or those stupid light pillars
; RZ:
; Renamed exit actor in RZ for Listless Spires to the new one DBG renamed it too
;v6.43 Changes 12-13-20
; Version bump for corrupt DLL
;v6.42 Changes 12-13-20
; Due to popular request, and maybe a little bribary :P The following has been added
; RZ
; Added:
; The Icy Keep (Hard)
; When added to the Added zones list will remove all other zones and set infinite mode
; RI
; Added:
; The Icy Keep (Hard)
; ***** REQUIRES you have and be wearing Spring-Loaded Gnomish Stilts ******
; pathing throughout zone
; RQ
; Modified:
; Familiars Wild
; should now more reliably Hail the Quest giver
;v6.41 Changes 12-12-20
; RZ
; Added:
; Familiars Wild
; This will fast travel to either qeynos or freeport
; and will start the quest and delete the quest and restart
; until it gets the insect version then runs it
; -will add more later
; will call back to the guild hall when complete
; RI
; Modified
; Fordel Midst: Bizarre Bazaar
; Now Only MainToon will hail Percy
; Solusek's Eye: The Calling
; Added zone pathing (for real this time)