;v5.69 Changes 7-31-18
; RIMUI
; Added RIMUIObj Method's, Member's and *Button's
; member:int InventoryQuantity(string _ItemName)
; returns the Total Quantity of _ItemName in your inventory
; RI
; Fixed a bug that would cause the toons to stutter after finishing
; some instances and moving onto another
;
; Will now be a bit smarter about getting shinys and try to find the
; closest waypoint in our ZoneFile and grab from that point, as well
; will now attempt to recover from Shinys on ledges and being stuck
; going after shinys
;
; Modified
; Plane of Disease: Outbreak
; Rallius
; Fixed a bug that would sometimes not detect being ported
; Shard of Hate: Utter Contempt
; Estir
; Fixed a bug that would sometimes not cure correctly
; Added
; Shard of Hate: Udder Contempt
; Moo the Cow (RI Pull Moo)
; Move group behind named
; Appropriate toons will swap
; Topsir (RI Pull Topsir)
; Move group behind named
; Appropriate toons will click the meat
; Loin (RI Pull Loin)
; Move group behind named
; Appropriate toons will click the meat
; Top Sirloin (RI Pull Sirloin)
; Spreads group out into circles
; Moves behind and in front as needed
; Auto targets Cages
; Moves out of circles to get cured
; Taurine the Spiteful (RI Pull Taurine)
; Tries (it's very best) to joust Yellow Circles (have not found a way to read the actual circles)
; Keeps appropriate adds up
; Cures correct toons
; Turns off AE's and Encounter Hostiles
; Turns on Singular Focus/Focused Offensive
; RQ
; A Stitch in Time Timeline and Zones
; Fixed numerous bugs
; A Stitch in Time, Part III: From Birth to Tombs
; Fixed a bug that was not zoning into Sol Ro
; A Stitch in Time, Part V: Sealed with Hate
; Fixed a bug that was not zoning into Molten Throne
; RZ
; will now Close RI if it is running upon starting
;v5.68 Changes 7-15-18
;;;;;;;;;;;;;;;; HAPPY BIRTHDAY HERCULEZZ ;;;;;;;;;;;;;;;;;;;;;
; RZ
; Added Save button to save current Added Zones List
; will now auto load saved list if exists
; RIMUI
; Modified RIMUIObj Method's, Member's and *Button's
; member:int MainIconIDExists(int _ActorID, int _MainIconID, bool _Det=TRUE)
; now returns 0 if FALSE and whatever slot in the effects array the MainIconIDExists at when TRUE
; ShareMissions
; added code to parse out DBG's addition of Current zone: to the beggining
; CB will now properly share missions for Current Zone
; RQ
; Modified
; Kunark Ascending: Resurrection Machination
; Fixed a bug that was not clicking Drusella's Bones
; Added
; A Stitch in Time, Part III: From Birth to Tombs
; Includes:
; Solusek Ro's Tower: From the Ashes [Tradeskill]
; Requires manual harvesting of condensed magma and sulfur
; Plane of Disease: Crypt of Decay [Tradeskill]
; Requires manual intervention of Main Room (For Now)
; A Stitch in Time, Part IV: A Favor of Love
; Includes:
; Shard of Hate: Eye Spy [Tradeskill]
; Requires manual harvesting of all needed supplies
; A Stitch in Time, Part V: Sealed with Hate
; Includes:
; The Molten Throne: Hate's Essences [Tradeskill]
; Requires manual harvesting of molten shards
; Nektulos Forest: Apotheosis [Tradeskill]
; Shard of Hate: New Ownership [Tradeskill]
; Plane of Innovation: Nick of Time [Tradeskill]
; RI
; Fixed a bug that would cause some toons to not move behind while running RI
; Added
; RILoot
; bring up the RILoot UI to manage items to be sent to specific toons
; Modified
; Torden, Bastion of Thunder: Tower Breach
; Modified pathing
; Fixed a bug that was not skipping Chest Hunt in Expert
; Torden, Bastion of Thunder: Winds of Change
; Modified pathing
; Fixed a bug that was not skipping Chest Hunt in Expert
; Torstien
; Fixed a bug that would target even when mob hit 1%
; Plane of Disease: Infested Mesa
; Deathbone
; will pull more successfully now for toons/groups without pets
; Carrion Walker
; will pull more successfully now for toons/groups without pets
; Grimror
; now waits until Grimror exists to invoke script
; will no longer try to move MainToon behind after clicking larvae
; will no longer target the Grimror Mercenary if it is up
; Plane of Disease: Outbreak
; Flesh Eater
; will pull more successfully now for toons/groups without pets
; Plane of Disease: The Source
; Modified pathing
; Darwol
; MainToon will now AutoFace the nests to ensure ranged auto will fire
; Solusek Ro: Obsidian Core
; Disabled ShinyScan on First Floor
; Cindrax
; Now waits until mob is within 10 before moving to ensure he is pulled
; Plane of Innovation: Masks of the Marvelous
; Disabled ShinyHunt Temporarily
; Added
; Plain of Innovation: Parts Not Included
; Only RI Pull (For Now)
; Fixit Microtock (RI Pull Microtock)
; Mages dispell
; gets out when told too
; Fixit Megatock (RI Pull Megatock)
; Moves group behind named
; if group member gets aggro they return to lockspot
; Shard of Hate: Utter Contempt
; Skimp (RI Pull Skimp)
; Move group behind named
; Appropriate toons will swap
; Morg (RI Pull Morg)
; Move group behind named
; Appropriate toons will click the meat
; Horb (RI Pull Horb)
; Move group behind named
; Appropriate toons will click the meat
; Morghorb (RI Pull Morghorb)
; Spreads group out into circles
; Moves behind and in front as needed
; Auto targets Cages
; Moves out of circles to get cured
; Estir the Spiteful (RI Pull Estir)
; Tries (it's very best) to joust Yellow Circles (have not found a way to read the actual circles)
; Keeps appropriate adds up
; Cures correct toons
; Turns off AE's and Encounter Hostiles
; Turns on Singular Focus/Focused Offensive
;v5.67 Changes 6-18-18
; RI
; Modified
; Plane of Disease: Infested Mesa
; Carrion Walker
; Fixed a bug that would sometimes target pets
;v5.66 Changes 6-16-18
; RQ
; Torden, Bastion of Thunder: Lightning Strikes [Tradeskill]
; Fixed a bug that would sometimes miss collection the rods
; RZ
; Added Expert Zones
; RI
; Added Balanced Synergy to AbilityCheck
; Crypt of Dalnir: Baron's Workshop
; Haggle Baron Dalnir
; Fixed a bug that would not invoke script on MainToon
; Crypt of Dalnir: Ritual Chamber
; Izzak Sira
; Fixed a bug
; Amalgam
; Now moves to and clicks appropriate runes in order
; (start on ramp close to the rune displays)
; Kly
; Bard will now run and click the correct orbs
; Lost City of Torsis: Reaver's Remnants
; Fixed a bug that would run off the bridge for a shiny
; Fixed a bug that would not pull Nehashiir
; Fixed a bug that would run into the wall when talking with Choosoth
; Tizrathk
; Fixed a bug with jousting
; Plane of Innovation: Masks of the Marvelous
; Clockwork Scrounger
; moved everyone out 5m and turned on sprint while jousting
; tightened up movebehind
; Added
; Plane of Disease: Infested Mesa
; Deathbone (RI Pull Deathbone)
; LockSpot and Autotarget a deadly contagion
; Moves group behind
; Carrion Walker (RI Pull Walker)
; LockSpot and Autotarget a deadly contagion
; Moves group behind
; Auto cancels organs in correct order
; Grimror (RI Pull Grimror)
; LockSpot and Autotarget a deadly contagion
; Moves group behind
; Moves to and clicks appropriate corpse on correct toon
;v5.65 Changes 5-28-18
; RI
; Fixed TordenShort
; Torden, Bastion of Thunder: Tower Breach
; Fixed a bug after teleporting to auliffe
; Solusek Ro: Monolith of Fire
; Estryxia
; Updated for Expert
; Plane of Innovation: Gears in the Machine
; The Manaetic Behemoth
; Removed 2s wait before MainToon Move
;v5.64 Changes 5-26-18
; RI
; Fixed a bug in Mission Sharing Object
; A Stich in Time, Part I: Security Measures
; Now ignores nodes within 10 of an innovative guard
; Fixed various bugs
; Added Plane of Innovation: Security Measures [Tradeskill]
; now can be run independently of the Quest via RI at zone in.
; Added Torden, Baston of Thunder: Lightning Strikes [Tradeskill]
; now can be run independently of the Quest via RI at zone in.
; Plane of Innovation: Masks of the Marvelous
; Added ShinyHunt for last shiny
; Plane of Disease: The Source
; Fixed spawning of blighthorn and rancine
; Torden, Bastion of Thunder: Tower Breach
; Fixed change for dropped chests for Auliffe and Gaukr
; Torden, Bastion of Thunder: Winds of Change
; Fixed change for dropped chests for Yvetti and Torstien
;v5.63 Changes 5-24-18
; RI
; Added support for PoP Expert Zones
; (This only opens up the pathing and coding for nameds)
; (Tweaking will still need to be done over time)
; (Please report any and all bugs to Discord or The Forge)
; RQ
; The Bone Bladed Claymore
; Fixed a bug
;v5.62 Changes 5-5-18
; RQ
; Ning Yun Retreat Timeline
; Fixed a bug
;v5.61 Changes 4-29-18
;RQ
; A Source of Malediction
; Fixed multiple targeting bugs
; Added:
; Taking a little trip... (Repeatable)
; Defending Ning Yun Retreat (Repeatable)
; Precariously Placed Package (Repeatable)
;RI
; Fixed a bug with invoking group follow after Custom Named Encounters
; Solusek Ro's Tower: The Obsidian Core
; The Molten Behemoth
; Fixed a bug in Solo when using 2 Player Characters
; Solusek Ro's Tower: Monolith of Fire
; Modified Pathing for killing Estryxia's Obsidian, more efficient pathing from EStryxia to Sovaliz and for the room before sol ro
; Solusek Ro
; Fixed a bug with the sig line
;v5.60 Changes 4-26-18
; RICharList && RIGroupLogin
; fixed a bug
;v5.59 Changes 4-26-18
; RQ
; Music From the Elder
; Fixed a bug
; Sphinx Outside the Box
; Removed Message box and pause and now turns off illusion for you
; you must turn it back on if you want it
; Reflection of Recollection
; Increased wait
; Precariously Placed Package
; Now follows the barrels to ensure they keep moving, Will add more barrels at a later date
; RI
; Solusek Ro's Tower: The Obsidian Core
; Verlixa
; Fixed a bug in missing detections
; Solusek Ro's Tower: Monolith of Fire
; Estryxia
; Script no longer jousts in Heroic
;v5.58 Changes 4-8-18
; RQ
; Case of the Missing Headpiece
; Fixed a bug
; Can't Step in the Same River Twice
; Fixed a typo
; The River Job
; Fixed a typo
; Light Studies
; Added code to recast Jessinal's Tablet whenever it is not on the mob
; Lighter Studies
; Added code to recast Jessinal's Tablet whenever it is not on the mob
;v5.57 Changes 4-4-18
; RI
; Added RIConsole:Echo to MessageBox Function to also show what needs to be done in the RIConsole
; RQ
; General
; Fixed numerous bugs in various quests
; Added
; A Stitch in Time, Part I: Security Measures
; A Stitch in Time, Part II: Lightning Strikes
; Both of these are still WIP, please report any bugs you encounter
;v5.56 Changes 3-10-18
; RQ
; General
; Fixed a bug with a ton of quests using ReplyDialog and not progressing
; The White Dragonscale Cloak
; Added CheckPreReqs to beginning
; A Source of Malediction
; Added CheckPreReqs to beginning
;v5.55 Changes 2-28-18
; RIMUI
; Added RIMUIObj Method's, Member's and *Button's
; method AutoLoot(string ForWho=_ALL, int _Options=0)
; changes your personal auto loot options
; RI
; Modified
; Torden, Bastion of Thunder: Winds of Change
; Laef
; MainToon will no longer move behind but instead cancel Caught in the Storm
;v5.54 Changes 2-24-18
; RIMovement
; Tweaked MoveBehind and MoveInFront
; CombatBot
; Fixed a bug with Instant Cast Buffs
; WriteLocs
; Fixed a bug with atexit and unloading of the ui
;v5.53 Changes 2-21-18
; RI
; Modified
; Plane of Disease: Outbreak
; Rallius
; fixed a typo bug
; RIInventory
; Fixed a bug when adding items to Sell
; Made script more efficient and sped this up a bit
;v5.52 Changes 2-19-18
; Added:
; RI_Extract
; Opens UI to Extract weapons for planar essences
; RZo
; Fixed a bug that was not reading the zonesets correctly
; RI
; Fixed a bug in ZoneDoor Function
; Added RIConsole UI and Object
; method LoadUI()
; Loads UI (this is done on startup automatically)
; method Hide()
; Hide's the UI (this is also done on startup)
; method Show()
; Shows the UI
; method Clear()
; Clear's the console
; method Echo(string _Message, bool _ShowConsole=FALSE, int _FlashConsoleTimeInSeconds=0, bool _PlayAlarm=FALSE)
; Echo's to the console, optionally Showing the Console or Flashing for Attention and
; playing alarm sound (Super annoying and loud, use only when absolutely needed)
; method Execute(string _Command)
; Execute's command
; Added Global Booleans
; RI_Var_Bool_WaitForLastNamedChest
; If True RI will wait 30 mins after each Last Named or until their chest no longer exists
; you can toggle this on or off by the command RI WaitForLastNamedChest or RI WFLNC (case does not matter)
; alternatively RI WaitForLastNamedChest ON or 1 or RI WFLNC ON or 1
; alternatively RI WaitForLastNamedChest OFF or 0 or RI WFLNC OFF or 0
; ** You can add these commands to CombatBot OnLoad events (on Your MainToon) so you never have to type them
; RI_Var_Bool_TordenShort
; If True RI will only run the right side of the Torden Zones
; you can toggle this on or off by the command RI TordenShort or RI TS (case does not matter)
; alternatively RI TordenShort ON or 1 or RI TS ON or 1
; alternatively RI TordenShort OFF or 0 or RI TS OFF or 0
; ** You can add these commands to CombatBot OnLoad events (on Your MainToon) so you never have to type them
; Modified
; Torden, Bastion of Thunder: Tower Breach
; Auliffe
; Now disables hostiles/named hostiles/pets on all but main toon in heroic as well
; Fixed a pathing bug on cyclone bridge
; Plane of Disease: Outbreak
; Rallius Rattican
; MainToon will now continously click the orbs so as to not run into them
; MainToon will do 3 .5s successive jumps at pull spot to make sure we are in line of sight for ranged attack
; Solusek Ro: Monolith of Fire
; Estryxia
; Will now cast Cloak of Divinity before the Joust to allow priests to cast while moving
; Will no longer joust after failing her script
; Sovaliz
; Healers will cast ST and Group heals before moving back to Main LockSpot
; Healers will cast Cloak of Divinity while moving to Claws
; Added RAID Coding
; Tin Overseer Omega
; Jousts his AE on all but fighters
; Tin Overseer Alpha
; Jousts his AE on all but fighters
; Rankle
; Jousts his Rampage
; CombatBot
; Umbral Barrier will now cast while moving
; Mystics will now Cast while moving if Enhanced Concentration is active
; Added Auto Ascension Combo's
; When the bot detects an Ascension starter it will auto cast the corresponding Combo
; All the setup thats needed is to check Auto Ascension Combo's on the Ascension tab
; And add the starters too CB Cast stack for the toons you want to start the combos
; And remove the Ascensions from the toons you want to finish the combos
; Currently will finish all Combo's with the exception of Ethermancy (Still a WIP)
; Added Setting:
; Show RIConsole on Load
; Shows RIConsole when the bot loads
; CombatBot will now echo to RIConsole when someone's Ascensions Surge
; Fixed a bug with stealth abilities
; CombatBot Revamp Stage 1: Efficiency Changes
; Made alot of internal changes to CombatBot and how it reads the cast stack
; and all associated data, this should in turn make things much faster and elimnate
; alot of the small delays in between spells. of course with any changes this big
; can sometimes come bugs, please if you notice anything out of the ordinary please
; report it.
; RIMovement
; Global Move function
; Made a ton of efficiency changes to the move function and the way it reads data
; this should make things faster and movement smoother.
;v5.51 Changes 2-8-18
; RI
; Modified
; Solusek's Tower: The Obsidian Core
; Balrezu
; Fixed a bug in detecting correct last mob
; RQ
; Fixed a bug with quests and repeatables
;v5.50 Changes 2-8-18
; RI
; Fixed a bug in Looting and movement
;v5.49 Changes 2-8-18
; CombatBot
; Fixed a bug that was ignoring Recall pets when too far setting
; RI
; Fixed a bug in Looting
; Fixed a bug in Target function and NoKillNPC's
; Modified
; Plane of Disease: The Source
; Bhaly Adan
; Now will target Manifestation after 2 orbs are down
; Mages will target and cast Asborb magic on Any primordials under 26 health
; Solusek Ro's Tower: The Obsidian Core
; Molten Behemoth
; Fixed a bug with placing rocks in solo
; Balrezu
; Fixed a bug that would rarely (heroic) and most times (solo) not click brazier
; Solusek Ro's Tower: Monolith of Fire
; Modified Pathing
; Jiva
; Fixed a crash bug in solo
; So'Valiz
; fixed a bug that would very rarely not detect which claws to click
; now AutoTargets emberscale hunters if they add to the fight
; Added 2s pause before moving to main lockspot
; Solusek Ro and Avatar of Sun
; now waits until solusek is within 7 of the middle of the platform before jumping over
; if solusek is within 7 of middle it will now move behind on his nova
; otherwise moves lockspot to within 5 of solusek giving more room for LS to combat nova
; RQ
; Modified
; Reflection of Recollection
; Fixed wait
; Legacy of Power Timeline
; Fixed a bug that would sometimes zone into the wrong instances
; Fixed a bug that would sometimes detect the wrong instance to run
; Legacy of Power: An Innovative Approach
; Fixed a bug on zoning out of gears
;v5.48 Changes 1-27-18
; Modified Updater to only load/unload on local PC when uplinked
; RI
; Disabled CoT in Teleporter function
; Modified
; Solusek Ro's Tower: Monolith of Fire
; Disabled CoT during SolRoMonolithEast and West functions
; Jiva
; Disabled Assisting and Auto Target named directly
; RIMovement
; Fixed a crash bug
; Fixed a bug with turning off LockSpots