ISXRI
General Category => Announcements => Topic started by: Herculezz on February 08, 2023, 10:21:54 pm
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;v6.63 Changes 12-25-21
;************** MERRY CHRISTMAS **************
; RQ
; Modified
; Familiar's Wild
; Updated for level 125
; Visions of Vetrovia Daily Tradeskill Mission
; Added
; Basement Building: Treats for Ziggy
; Added
; Guide Quest: Guide's Guide to Visions of Vetrovia
; Visions of Vetrovia Timeline
; Flotsam For the Boatswain
; How Broken Shore Bay Got Its Name
; Savage Defense Force
; Small Plunder
; Visions of Vetrovia: Time in Kamapor
; Visions of Vetrovia: Keeping Secrets
; Visions of Vetrovia: Into the Keep
; Visions of Vetrovia: Welcome to the Jungle
; Visions of Vetrovia: Pygmy Problems Aplenty
; Visions of Vetrovia: Evil Dedraka
; Visions of Vetrovia: Wastes Not, Want Not
; Visions of Vetrovia: Handle with Scare
; Visions of Vetrovia: Forlorn That Way
; Visions of Vetrovia: A Smashing Success
; Visions of Vetrovia: Vacrul Intentions
; Visions of Vetrovia: Eyes on Vacrul Throne
; Visions of Vetrovia: News Far and Wide
; RI
; Added
; (All the Following are only coded for Solo, for now)
; Karuupa Jungle: Heart of Conflict
; Pathing throughout zone
; Added:
; Mean Green (RI Pull Mean)
; Lockspots toons
; Moves around killing adds then named
; Agrodemus and Sumedorga (RI Pull Agrodemus)
; Lockspots toons
; Autotargets adds
; Nakka Nakka (RI Pull Nakka)
; Lockspots toons
; Autotargets adds
; Gharaka (RI Pull Gharaka)
; Lockspots toons
; Ugweepai (RI Pull Ugweepai)
; Lockspots toons
; Targets correct adds at correct timing
; Karuupa Jungle: Dedraka's Descent
; Pathing throughout zone
; Added:
; Zaag the Unburied (RI Pull Zaag)
; Lockspots toons
; Autotargets adds
; Moves to named
; Scarfeather (RI Pull Scarfeather)
; Lockspots toons
; Krelburn (RI Pull Krelburn)
; Lockspots toons
; Autotargets adds
; Jousts
; Cannibrea (RI Pull Cannibrea)
; Lockspots toons
; Autotargets adds
; Jousts
; Elder Gromekus (RI Pull Gromekus)
; Lockspots toons
; Autotargets adds
; Mahngavi Wastes: Phantasmal Shades
; Pathing throughout zone
; Added:
; Bartus Morrand (RI Pull Bartus)
; Lockspots toons
; Autotargets adds
; Soul Eater Muhg (RI Pull Muhg)
; Lockspots toons
; Autotargets adds
; Dremaera Forsaken (RI Pull Dremaera)
; Lockspots toons
; Autotargets adds
; Rune Protector Gorok (RI Pull Gorok)
; Lockspots toons
; Autotargets adds
; Esmerelda Everghast (RI Pull Esmerelda)
; Lockspots toons
; Autotargets adds
; Castle Vacrul: Rosy Reverie
; Pathing throughout zone
; Autotargeting bloodrose bouquets as needed
; Added:
; Kartur (RI Pull Kartur)
; Lockspots toons
; Autotargets adds
; Auto places artifacts
; T'valla Rilayne (RI Pull Rilayne)
; Lockspots toons
; Autotargets adds
; Vhenex the Werefather (RI Pull Vhenex)
; Lockspots toons
; Autotargets adds
; The Black King (RI Pull King)
; Lockspots toons
; Autotargets adds
; Thornblood and Roseblood (RI Pull Thornblood)
; Lockspots toons
; Autotargets adds
; Turns on Totem of the Otter if you have them
; Moves to Roseblood after killing Thonrblood
; Castle Vacrul: Caverns of the Forsaken
; Pathing throughout zone
; Added:
; Sypheria the Shackled (RI Pull Sypheria)
; Lockspots toons
; Autotargets adds
; Skelegore the Regurgitated (RI Pull Skelegore)
; Lockspots toons
; Autotargets adds
; Mazza Zanzeer (RI Pull Mazza)
; Lockspots toons
; Autotargets adds
; Lysander Mistmoore (RI Pull Lysander)
; Lockspots toons
; Autotargets adds
; Vorigan Mistmoore (RI Pull Vorigan)
; Lockspots toons
; Autotargets adds
; Moves to and pops boils
; Jousts Vampiric Hemorrhage
; Castle Vacrul: Throne of the Ydal
; Pathing throughout zone
; Added:
; Zabrina Selymes (RI Pull Zabrina)
; Lockspots toons
; Kill correct sigil
; Veldahn Keyven (RI Pull Veldahn)
; Lockspots toons
; Kills correct adds in correct order
; Lord Mayong Mistmoore (RI Pull Mayong)
; Lockspots toons
; Pulls Vishra into pool to kill her
; Moves to and kills adds
; Svarni Expanse: Carrion Crag
; Pathing throughout zone
; Added:
; High Shikari Olyxa (RI Pull Olyxa)
; Lockspots toons
; Moves to within the shields
; Skulkor (RI Pull Skulkor)
; Lockspots toons
; Autotargets adds
; Corpsetalon (RI Pull Corpsetalon)
; Lockspots toons
; Autotargets adds
; Moves to knock her out of air
; Gangrerious and Necrodaverus (RI Pull Gangrerious)
; Lockspots toons
; Grumblugtin (RI Pull Grumblugtin)
; Lockspots toons
; Autotargets add without Unleashed
;v6.62 Changes 12-10-21
; RQ
; Modified
; Visions of Vetrovia Daily Tradeskill Mission
; Added
; Basement Building: Forlorn Furnishings
; RII
; Fixed a bug that would not transmute shield
;v6.61 Changes 12-8-21
; RQ
; Modified
; Were is the Messenger: Where the Weres Are
; Fixed pathing where DBG added furniture
; Visions of Vetrovia Daily Tradeskill Mission
; Fixed pathing where DBG added furniture
; Added
; Basement Building: Feeding Renfry
; Visions of Vetrovia Weekly Tradeskill Mission
; Fixed pathing where DBG added furniture
; RelayGroup
; Fixed a bug that would cause troubles with Mercenaries with space and ' in the name
;v6.60 Changes 12-6-21
; RQ
; Added:
; Visions of Vetrovia Daily Tradeskill Mission
; These will have to be added everday until RI
; has all 7
; Visions of Vetrovia Weekly Tradeskill Mission
; Does not matter where you start these it will port to basement
; Make sure you have fuel on you, i just recommend getting a stack
; of each it will last you for a while, the weekly will also run
; the daily simultaneously
; Modified
; Were is the Messenger: Where the Weres Are
; Tweaked pathing more to avoid collisions
; RI
; Path Function
; Removed a 5s wait after each Actor
;v6.59 Changes 12-5-21
; RQ
; Added
; Visions of Vetrovia Tradeskill Timeline
; (Start in the Guild Hall near your
; fuel and harvesting depots or in
; Svarni Expanse if you have all the
; Resources you need)
; (This requires you have the resources available
; either on you or in your depot or the timeline
; may fail, and the quest in game will require extra quest
; steps, you can find a list of needed resources on
; https://eq2.fandom.com/wiki/Visions_of_Vetrovia_Crafting_Timeline)
; Were is the Messenger: Local Living
; Were is the Messenger: Different Tastes
; Were is the Messenger: Find the Father
; Were is the Messenger: Simple Gifts
; Were is the Messenger: Covers and Crunchies
; Were is the Messenger: Say Cheese
; Were is the Messenger: Wild Ride
; Were is the Messenger: Mad Machinations
; Were is the Messenger: 'Ware the Were
; Were is the Messenger: Where the Weres Are
; (Make sure you watch this one as it can sometimes get stuck on geometry
; With CheckCollision broken in ISXEQ2 and Amadeus not wanting or not willing
; to fix it, I have done my best to work around it but its not perfect)
; AbilityCheck
; Increased scan to Level 125
; Now accepts argument -RestartCB
; will restart CB when finished with AbilityCheck
; Now records HOIconID
; If your AbilityCheck file does not include HOIconID
; CombatBot will prompt you to run a new one everytime
; it is ran until you do so
; RI
; Will now AutoCraft when called too (No longer requires EQ2Craft)
; Tweaked and improved the AvoidActors function
; Will now Dispell any Custom Named's Mortal Coil when increments are 1 or higher
; Added Shaman's Scourge and Warden's Serene Symbol to Dispell function
; Modified
; Vasty Deep: Toil and Trouble
; Vulgrat Vilebones
; Removed some erroneous debug spam
; Nogrovska Vodlak
; Fixed some pathing bugs
; Removed some erroneous debug spam
; Savage Weald: Chaotic Caverns
; Brutal Bloodbath
; Fixed a targeting bug
; The Spelobanzeothitem
; Fixed a targeting bug
; Forblarg the Foul
; Toons will now move to Light to get cured
; Savage Weald: Fort Grim
; Nacisroc
; Will now joust Shared Suffering
; Shar Vahl: Siege Break
; Enforcer Yisith
; Fixed a movement bug
; Echo Caverns: Fungal Foray
; Corrupted Contruct
; Now turns off Cures, except curse
; Overseer
; Removed erroneous Echo spam with Mishap quests
; WriteLocs
; Now writes Coordinates with a precision of 2 after the decimal
;v6.58 Changes 12-5-21
; Beta Build